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"Feeding" rule
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05-19-2011, 01:01 AM
Post: #11
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RE: "Feeding" rule
I think it should be incorporated into the dot system and should be as follows (this is just my opinion): Roll d6 when a hero dies, 1-3 the hero becomes a zombie hero. 4-6 the zombies in that square skip the next turn while they feast! You could give this 1 dot in the heroes favor as it could potentially prevent their fallen comrade from turning. I was also thinking of a rule where maybe they dont turn right away, if you roll for losing a limb (1-3 could be a lost leg, with a handicap on movement and how many items they can carry. 4-6 would be a hand or arm with a limit on using 2 handed weapons.)
Thoughts? |
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05-19-2011, 02:50 AM
(This post was last modified: 05-19-2011 02:52 AM by vikinglad.)
Post: #12
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RE: "Feeding" rule
I really like the roll for it. It might be balanced as you described it. 1-3 = zombie hero (+ for zeds) and 4-6 = up to 3 adjacent zombies lose a turn and feed (+ for heroes). It also presents a trade-off dilema for ganging up a bunch of zombies in one area, because they could all lose their turn.
The lose a limb thing seems hard to track at first pass, but may end up being kind of cool. Let us know if you try it out ever. |
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05-19-2011, 10:59 AM
Post: #13
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RE: "Feeding" rule
I like the feeding rule Good idea! Hmm... maybe it could be integrated with some dot rules where there also is a 1 dot Z rule?
Just Keep Repeating It... [img=468x60]http://www.thezombiegame.com/gallery/albums/userpics/10169/normal_itsonlyamovieinvert.jpg[/img] |
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05-19-2011, 03:55 PM
Post: #14
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RE: "Feeding" rule
(05-19-2011 02:50 AM)vikinglad Wrote: I really like the roll for it. It might be balanced as you described it. 1-3 = zombie hero (+ for zeds) and 4-6 = up to 3 adjacent zombies lose a turn and feed (+ for heroes). It also presents a trade-off dilema for ganging up a bunch of zombies in one area, because they could all lose their turn. I was actually thinking about presenting it to the group for tomorrow nights games , that is unless they are already reading this post lol |
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06-12-2011, 02:11 PM
Post: #15
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RE: "Feeding" rule
I really like this idea as a special rule. I have a few scenario ideas this would be perfect in.
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06-17-2011, 07:31 PM
Post: #16
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RE: "Feeding" rule
I actually really really like this idea.
Like... a lot. Hmmm... I might actually test this out. |
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