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Advanced Abilities combined with Timber Peak Experience System
03-06-2013, 11:35 PM (This post was last modified: 03-07-2013 12:59 AM by samuraitrev.)
Post: #1
Advanced Abilities combined with Timber Peak Experience System
Hi I've only just spotted this over at BGG I thought you guys may want to know about it. It's written by the Great Jason C. Hill

The Advanced Abilities Supplement does work in combo with the Timber Peak Experience System (it was a 'preview' of the types of things we would be doing with Hero Upgrades). There are a few tweaks to the Advanced Abilities Rule sheet to bring it fully in line with the Timber Peak Experience system as follows:

- A Hero's Advanced Ability works just like a normal Hero Upgrade - get enough Experience Tokens to get an Upgrade and you can choose to take a Random card from the top of an Upgrade Deck (Melee, Ranged, or Special), or you can take the Hero's unique Advanced Ability that is only available to them. Hero Advanced Ability cards count exactly like Hero Upgrades in every way (other than that they are unique to a specific Hero).

- Zombie Advanced Abilities are slightly different than normal Zombie Upgrades in that they are stronger, permanant bonuses and so cost 5 Experience Tokens each (instead of the normal 3). Draw randomly from the Zombie Advanced Abilities cards.

This replaces the previous method for getting Experience on the original version of the Advanced Abilities Rule sheet (it was originally that Heroes could only collect up to 1 Experience Token per turn and that Zombies only got an Advanced Ability by killing a Hero - this was to slow down the system a bit when there were fewer Upgrades to be had, and when there weren't other normal Hero and Zombie cards to support the system).

Anyone who purchases the Advanced Abilities Supplement now is receiving the new version of the Rule sheet (with these changes) and the plan is to post the new Rule sheet on the website as a free download shortly (with the changes noted above).

The new Heroes in Timber Peak do not have Advanced Abilities yet (they did just start fighting Zombies afterall ;> ). The intent is to address this in a future Supplement, once a few more Timber Peak era Heroes are released.
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03-07-2013, 12:53 AM (This post was last modified: 03-07-2013 01:03 AM by alderdust.)
Post: #2
How To Use The Advanced Abilities with the Timber Peak Experience System (Official)
Wow great news cause I was feeling like that supplement was obsolete with timber peak. Nice to hear I can still pick it up and incorporate it. Thanks Sam nice info!
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03-07-2013, 06:24 PM
Post: #3
RE: Advanced Abilities combined with Timber Peak Experience System
(03-06-2013 11:35 PM)samuraitrev Wrote:  Hi I've only just spotted this over at BGG I thought you guys may want to know about it. It's written by the Great Jason C. Hill

The Advanced Abilities Supplement does work in combo with the Timber Peak Experience System (it was a 'preview' of the types of things we would be doing with Hero Upgrades). There are a few tweaks to the Advanced Abilities Rule sheet to bring it fully in line with the Timber Peak Experience system as follows:

- A Hero's Advanced Ability works just like a normal Hero Upgrade - get enough Experience Tokens to get an Upgrade and you can choose to take a Random card from the top of an Upgrade Deck (Melee, Ranged, or Special), or you can take the Hero's unique Advanced Ability that is only available to them. Hero Advanced Ability cards count exactly like Hero Upgrades in every way (other than that they are unique to a specific Hero).

- Zombie Advanced Abilities are slightly different than normal Zombie Upgrades in that they are stronger, permanant bonuses and so cost 5 Experience Tokens each (instead of the normal 3). Draw randomly from the Zombie Advanced Abilities cards.

This replaces the previous method for getting Experience on the original version of the Advanced Abilities Rule sheet (it was originally that Heroes could only collect up to 1 Experience Token per turn and that Zombies only got an Advanced Ability by killing a Hero - this was to slow down the system a bit when there were fewer Upgrades to be had, and when there weren't other normal Hero and Zombie cards to support the system).

Anyone who purchases the Advanced Abilities Supplement now is receiving the new version of the Rule sheet (with these changes) and the plan is to post the new Rule sheet on the website as a free download shortly (with the changes noted above).

The new Heroes in Timber Peak do not have Advanced Abilities yet (they did just start fighting Zombies afterall ;> ). The intent is to address this in a future Supplement, once a few more Timber Peak era Heroes are released.

So has anyone received this update yet? Does he mean a physical copy in the mail? This was posted back in September . . . .
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03-07-2013, 06:44 PM
Post: #4
RE: Advanced Abilities combined with Timber Peak Experience System
This is the rest of the message. The middle paragraph should answer your question. The physical copy will only be sent to people who buy The Advanced Abilities add on from when this was posted. The new rule sheet is not on the FFP website yet...

'This replaces the previous method for getting Experience on the original version of the Advanced Abilities Rule sheet (it was originally that Heroes could only collect up to 1 Experience Token per turn and that Zombies only got an Advanced Ability by killing a Hero - this was to slow down the system a bit when there were fewer Upgrades to be had, and when there weren't other normal Hero and Zombie cards to support the system).

Anyone who purchases the Advanced Abilities Supplement now is receiving the new version of the Rule sheet (with these changes) and the plan is to post the new Rule sheet on the website as a free download shortly (with the changes noted above).

The new Heroes in Timber Peak do not have Advanced Abilities yet (they did just start fighting Zombies afterall ;> ). The intent is to address this in a future Supplement, once a few more Timber Peak era Heroes are released.

Hope this clears up any confusion. Happy Gaming!'
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03-07-2013, 08:19 PM
Post: #5
RE: Advanced Abilities combined with Timber Peak Experience System
(03-07-2013 12:53 AM)alderdust Wrote:  Wow great news cause I was feeling like that supplement was obsolete with timber peak.

As was I and I have the supplement so this is excellent news and good to see their thinking of their loyal fans.
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03-07-2013, 09:44 PM
Post: #6
RE: Advanced Abilities combined with Timber Peak Experience System
Good to here now I can go head and buy the advanced abilities and not have to worry about them being obsolete.

Eating brains and taking names.
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03-08-2013, 02:46 PM
Post: #7
RE: Advanced Abilities combined with Timber Peak Experience System
Yes... good work Froggie!

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"The eternal struggle takes time, Max."
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