Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Integrating custom cards?
03-24-2012, 07:46 PM
Post: #1
Question Integrating custom cards?
I've been paying around with some custom hero and zombie cards, but I've yet to come up with a good way to integrate them into the deck(s).

Anyone solve this problem?
Find all posts by this user
Quote this message in a reply
03-24-2012, 08:09 PM (This post was last modified: 03-24-2012 10:20 PM by D153453D.)
Post: #2
RE: Integrating custom cards?
I don't understand the problem you're facing. Why can't you just shuffle them in? If not, I think you should post some of the cards so we have a better idea of the situation.

EDIT: Ah, they'll LOOK different. Try and artscow them. Never tried it myself, but I'm sure you can get them close enough to where its not a problem.

"From the shards of tattered dreams, I rose - unwilling... Tossed upon tides of pain that flowed and ebbed and left me searingly awake. And more revoltingly - alive..."
Find all posts by this user
Quote this message in a reply
03-24-2012, 09:49 PM
Post: #3
RE: Integrating custom cards?
I only see it happening if you buy a set of opaque bordered sleeves and sleeve all of the deck, including your printed custom cards.
Visit this user's website Find all posts by this user
Quote this message in a reply
06-13-2012, 06:15 AM
Post: #4
RE: Integrating custom cards?
http://www.artscow.com/

You wont be disspointed if you do it right.
Find all posts by this user
Quote this message in a reply
06-13-2012, 07:14 AM
Post: #5
RE: Integrating custom cards?
or another way to solve this is to use sleeves with coloured backs Zombie03
Find all posts by this user
Quote this message in a reply
06-13-2012, 03:28 PM
Post: #6
RE: Integrating custom cards?
Some good suggestions coming from others. I definitely see what you mean about how to go about integrating them. You could go with some of the suggestions people have given you here, either trying to make them look the same as the real cards, or giving all the cards sleeves so they still look the same.

Though, if you didn't want to go to the trouble, I wouldn't see a huge problem with just going ahead and shuffling them in anyway. After all, it is preferable to keep what you have in your hand a mystery to your opponent, but it honestly isn't mandatory. If you think about it, there isn't really much if any benefit to your opponent not knowing what cards you have. You are either going to use the cards or not. It doesn't make much of a difference if they know what you have. Plus, if any of your custom cards are weapons, they get set down with the character carrying them anyway, so it isn't like they are a mystery.

Though, if you can go the extra route to make them look just like the real cards, I would certainly recommend doing that. That would definitely be really cool to see your own custom cards integrated seamlessly into the real deck.
Find all posts by this user
Quote this message in a reply
06-13-2012, 06:41 PM
Post: #7
RE: Integrating custom cards?
You could always have the deck covered and then you wouldn't see the next card coming up so you wouldn't see if it's a custom or regular. That's the only problem I see with integrating new cards (outside of balance). So if you cut out the only problem, which is the fact that seeing could influence a decision, then you should be good to go.
Find all posts by this user
Quote this message in a reply
06-19-2012, 10:05 AM
Post: #8
RE: Integrating custom cards?
Just get colored sleeves for all the cards. Put any non LNOE card in it and slip the custom printed card in front of it. Even if it's printed on paper or drawn, you can't tell the difference in size.
Find all posts by this user
Quote this message in a reply
06-19-2012, 07:13 PM
Post: #9
RE: Integrating custom cards?
Maybe draw from the bottom of the deck, like the danger cards in FANG? Then it would only be an issue when in the players hands, which wouldn't really matter unless they are events (then only slightly).
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)