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LNOE - Hold the Line - Single Player Mission Test
06-20-2013, 04:13 AM
Post: #1
LNOE - Hold the Line - Single Player Mission Test
Check out the details for Hold the Line in the LNOE Variant Forum.

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Turn 1
The Zombies look ominously at the Heroes. Only four Heroes separate the horde from a feast at the survivor camp….11 spaces away. Sam, Sheriff, Becky and Jake split up and look for much needed weapons.

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Turn 4
Sheriff finds a Chain Saw in the Church, that Father Joseph was always prepared for the apocalypse! Armed to the teeth he runs to the shuffling zombies and manages to take one out as they continue their deadly march. Jake is taking his sweet old time getting to the drugstore, while Becky sprints into the Super Market. She eventually finds a pitchfork and pump shotgun! Not much help! Sam, part heroic/part idiotic, aggressively runs toward the horde, then realizes a weapon may help. But, useless event cards fill the post office. ….7 spaces away.

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Turn 5
Sheriff begins attacking the line into the manor, while Becky begins to take out the other side. Sam gives up on the post office and heads to the super market. Finally, a weapon, time to get in on the action, batter up! Jake gets old betsy, gasoline and a fire extinguisher, so he decides to join the action before it’s too late. 6 spaces away.

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Turn 7
Becky pumps a few more zombies full of holes and the Sheriff is cleaning up the mansion until…chunk chunk…no more gas! Then…click click…no more bullets. Sheriff is a sitting duck…back to the church! Becky finds herself out of bullets, but with a pitchfork. She manages to take out one more zombie as they near the survivor camp. That fire extinguisher comes in handy for Jake...4 spaces…

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Turn 10
The Zombies are almost there! The Sheriff finds another revolver, takes aim…click click. This one is out of ammo, too! Sheriff has bad luck…the zombie is only a space away! Sam breaks his bat, and makes a last ditch effort for the drug store. Time is short. Jake moves into the Police Station. Becky runs at the three zombies with only her pitchfork! Jake stumbles over to the police station, bad dice rolls.

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Turn 11
This could be it…the zombies are on the edge of the survivor camp…The Sheriff has one more shot to kill the roamer in the corner…miss…epic fail…it’s over…wait…OLD BETSY saves the day…wrestling the zombie so it can’t move! But, there are still 3 more Zombies ready to eat. Jake finds a pump shotgun waiting for him that goes well with his gasoline, potential to kill all 3!

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Gas…gun….bang! Two zombies down! One more to go, the one on the edge…but Jake is done…

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Sam sprints weaponless over to the remaining unrestrained Zombie. This is it. Sam swings his fists, to no avail, no doubles. It comes down to Becky to roll doubles…she rolls two dice…1 and 2. Wow! Fail. But there is a pitchfork…reroll the 1…get a 2! Zombie rolls a....1. Dead!


After Old Besty does the trick, Sheriff takes out the last zombie on Turn 13. Heroes Win! MVP - OLD BETSY! and maybe the pitchfork?

[Image: 9082221024_96a636d370.jpg]
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06-20-2013, 05:49 PM
Post: #2
RE: LNOE - Hold the Line - Single Player Mission Test
Thanks for doing a Game Report of your own scenario. I think more people should do this who post a scenario. We really get to see how it plays out. I honestly expected the Zombies to cruise this. In the end it was a hell of a close thing!

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06-23-2013, 08:55 PM
Post: #3
RE: LNOE - Hold the Line - Single Player Mission Test
Nice job..I love Game Reports.

OD

Sighing like the night wind and sobbing like the rain,—
Wailing for the lost one that comes not again:
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