Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Locked Door card
01-22-2012, 06:27 PM
Post: #1
Locked Door card
This is more of a comment on the card than a question.
When my wife and I first started playing a few weeks ago, we used the locked door card in a more extreme fashion then what the official rules say. Instead of only being play for one turn for the one hero who had the card played on them, we were playing that the door was locked not only for the target hero, but anyone else who might want to go through that door. We even went so far to make the hero search for keys to unlock the door lol. To us, it seemed more realistic. Imagine my letdown as we found an explanation for the card on the FFP wiki.

We still have the house rule that the card affects all heros on that turn for that particular doorway, but we agreed to have it only last 1 turn instead of until keys are found lol.
Find all posts by this user
Quote this message in a reply
01-23-2012, 12:26 AM
Post: #2
RE: Locked Door card
If you have GH expansion it gives you 2 locked doors tokens to
play the way you are previously playing it, or to keep them locked
until unlocked with keys

~If we are being chased by Zombies, I'm tripping you!!!Zombie13
Find all posts by this user
Quote this message in a reply
01-23-2012, 12:40 AM
Post: #3
RE: Locked Door card
That's next on my list. We dont' have any of the expansions yet. But we hunger for them Zombie03
Find all posts by this user
Quote this message in a reply
01-23-2012, 01:28 AM
Post: #4
RE: Locked Door card
Nom...nom....

Seriously, GH is a nesesity at this stage in your game. It adds alot more to the game.
Visit this user's website Find all posts by this user
Quote this message in a reply
01-24-2012, 05:36 AM
Post: #5
RE: Locked Door card
I make locked doors indefinately with the GH expansion, the tokens are useful. when the hero uses keys, or a zombie passes through the door i remove the token
Find all posts by this user
Quote this message in a reply
01-24-2012, 03:16 PM
Post: #6
RE: Locked Door card
Hi, I learned making a locked door, stay locked, i was to powerful of a tactic. Most times when a Hero wants to add doors, and the Zombie player gets to keep them locked. The Heroes usually decide not to have extra doors.

I wonder, can I lock door perminant for the all hallow eve 2 ???

Freak02 " Feed me your Flesh " Freak05
Find all posts by this user
Quote this message in a reply
01-28-2012, 08:48 PM
Post: #7
RE: Locked Door card
We actually use that rule just with a twist so it is a little fair to the Heroes.

When we use the locked door, the door is locked until open with keys, but if a hero is trapped in the building (only 1 door) then after 2 turns he may "smash the window" and climb out with -1 in move.

The door is still locked until opened with keys and other heroes have to use a turn to "climb" inside again.
Find all posts by this user
Quote this message in a reply
02-04-2012, 06:28 PM
Post: #8
RE: Locked Door card
That's a neat twist, Minav. I'll try it out.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)