Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Pit in destroyed building
01-18-2014, 07:35 PM
Post: #1
Pit in destroyed building
Another pesty question if you have the time. I searched around and couldn't find the answer.

If a fire destroys a building and that building had a spawning pit, do the zombies still crawl from the rubble each turn or is the pit all-gone-bye-bye?

Timber Peak rules say "no models may enter.." (pg19), but does that mean "no models may be spawned there and exit?"

I'm guessing the pit is sealed.

Thanks in advance for your help.

-ThatBretGuy
Find all posts by this user
Quote this message in a reply
01-18-2014, 07:54 PM
Post: #2
RE: Pit in destroyed building
This is a good question. I would say

The Spawning Pit X is unaffected. Zombies can still Spawn there. I've never had this happen before.
Find all posts by this user
Quote this message in a reply
01-19-2014, 12:43 AM
Post: #3
RE: Pit in destroyed building
Good question. I would take the rules text "No models may enter a destroyed building." and reason that to include spawning models (zombies).

Sssshhhh...I thought I heard a feetstep...
Find all posts by this user
Quote this message in a reply
01-19-2014, 01:14 AM
Post: #4
RE: Pit in destroyed building
I would say it you could still spawn there. However the building ability and search ability would be destroyed with the building since heroes could not enter.
Find all posts by this user
Quote this message in a reply
01-19-2014, 01:48 AM
Post: #5
RE: Pit in destroyed building
My group would play it as the Zombie Pit is destroyed. Entering to us is the same as Spawning. Plus it makes since thematically and we love the game so much because of the thematic story that is told in the gameplay.
Find all posts by this user
Quote this message in a reply
01-19-2014, 04:48 AM
Post: #6
RE: Pit in destroyed building
The spirit of the building being destroyed to me means that the spawning pit's gone as well. Objectives that are there are rerolled and cards discarded, new fires can't start there... It sounds to me that it should act as if it's not even on the board.
Visit this user's website Find all posts by this user
Quote this message in a reply
01-19-2014, 11:00 AM
Post: #7
RE: Pit in destroyed building
Agreed. Spawn pits represent dead people rising and I would say that a destroyed building has the same result as Not Enough Left. So no spawning for me.
Find all posts by this user
Quote this message in a reply
01-19-2014, 04:32 PM (This post was last modified: 01-19-2014 04:35 PM by samuraitrev.)
Post: #8
RE: Pit in destroyed building
I know the chances of this happening are remote but it would be good to get an official ruling on this. I think it merits further clarification.

I've just emailed Jason C. Hill...
Find all posts by this user
Quote this message in a reply
01-22-2014, 05:56 PM
Post: #9
RE: Pit in destroyed building
Good idea, Samurai. This one is a bit iffy. I would agree with what seems to be the general thought, though. Seems most would consider the spawning pit destroyed, and I would kind of agree.

Thematically, the "spawning pit" is really just a spot where zombies come up from the ground, or stumble there way in from somewhere off the board. It isn't like we are meant to think they are actually being created there. LOL! But, all the same, my thought would be that if the space was to be destroyed in some catastrophic way, the zombies wouldn't be able to go there any more than the heroes would.

But, will be interesting to see what the main man himself has to say.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)