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Playing Card Order and Cancelling Fights
04-21-2015, 09:49 PM (This post was last modified: 04-21-2015 10:10 PM by samuraitrev.)
Post: #11
RE: Playing Card Order and Cancelling Fights
(04-20-2015 01:35 PM)alderdust Wrote:  Ok, I have played LNOE it seems like for 3-4 years now. EVERY game I play there is always a dispute on what card is played when and what cancels what and who gets to play when.

To my understanding a general fight goes like so....

Hero rolls 2 fight dice.
Zombie Player rolls 1 fight dice.

Here is where it gets tricky, generally you would assume that the person losing the fight would be the first to play a card/use a weapon. However, lots of times this isn't always so.

So lets pretend the hero player is winning the fight (No doubles rolled).

The zombie player wants to play a fight card which is fine and rolls some dice and is still losing.

The hero player plays a card that allows him to KILL a zombie in a fight even if no doubles were rolled.

The zombie player attempts to respond with a card that says no zombies may be KILLED this turn.


Is this a legal move or was the zombie killed when the hero player played his card?

In your example this would be a legal move on the Zombie's part.
The Zombie lives to eat another day. (ATOEtalGeek answered this already. I'm just chiming in)

(04-20-2015 01:35 PM)alderdust Wrote:  My second question is.... Do you take turns on the play of cards like whats above or is it first to say something?

Lets say the zombie player is winning the fight and then responds with a card that they want to cause an additional wound in a fight that was won.

The hero says wait a minute! I didn't get to use my weapon. Rolls his Baseball Bat and comes out winning the fight.

Does the zombie player lose that card or just pick it back up into his hand since a wound wasn't caused an additional wound wouldn't be a legal play correct? They wouldn't lose that card to the discard pile.

In your example the Zombie player is correct
a) The Fight was won/resolved (remember both parties have to agree the Fight is resolved)
b) Now the Zombie Player can play their extra wound card. (The Hero lost their chance when they agreed to take the wound/when they lost the fight).

It would help if you wrote down the card titles for our researchZombie20

(04-20-2015 01:35 PM)alderdust Wrote:  Last question has to do with cancelling zombie cards.

I read in the FAQ that
Quote:"A fight may be cancelled after the fight dice have been rolled. This ends the fight immediately and is not resolved (no one wins or loses the Fight, it just ends.)"

I also read that
Quote:"A card may not be cancelled once it has caused dice to be rolled or re-rolled."

This suggests to me that a fight would take place and the players would use weapons/ play Fight cards/Events as their heart desires. Cancelling this Fight would still be allowed because you aren't cancelling the cards that were played you are cancelling the fight but its conflicting because cards were played that causes rolls or re-rolls within the fight so cancelling the fight effectively cancels the cards played.

So whats the ruling on cancelling a fight if more than the standard fight dice are rolled due to cards?


Thanks so much, I hope this all makes sense as I was a chemistry and biology major not an English major. Zombie17 If I can try to clarify anything I will.

The card stating zombies could not be Killed was...

Quote:Overwhelmed

Play on any space that has at least twice as many Zombies as Heroes. Every Zombie in that space rolls an extra Fight Dice and may not be Killed in any way until the end of the turn.

Without ploughing all through the Q/A's in the rules section on this forum. I would always remember the Spirit of the Game takes precedence over anything you're unsure of. There WILL be occasions when your unsure of how to procede (it still happens to me and I've hammered this game). I have also found several inaccuracies but these are rare in an otherwise solid and brilliant game. We all want to be playing the game correctly and fairly but when there's issues like this. You can do several things:
Roll a dice to decide and Stick with that ruling in future.
Or follow how the cards play out (there must be hundreds of variations and decide what feels right). Stick with that ruling in future.
Sorry if that's not the clear cut answer I usually give or if I come across as pedantic (That's not my intention).

Happy gaming!
Hope some of this helpsWatchmen02
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