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Question about "Lights Out"
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05-23-2011, 05:27 PM
(This post was last modified: 05-23-2011 05:33 PM by cipher86.)
Post: #1
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Question about "Lights Out"
When I'm using "Lights Out", does it effect the entire building or just a section of it? Ie. if I choose the high-school, does it affect the gym as well?
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05-23-2011, 05:34 PM
(This post was last modified: 05-23-2011 05:35 PM by mqstout.)
Post: #2
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RE: Question about "Lights Out"
The HS and Gym are different buildings. It will affect only one of them.
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05-26-2011, 08:28 AM
Post: #3
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RE: Question about "Lights Out" | |||
05-31-2011, 07:11 AM
Post: #4
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RE: Question about "Lights Out"
Yea, I still wonder about the "one room" buildings. They still slightly confuse me how they fit into the rules of Light's Out and one of the scenarios where the zombie must occupy every room in a building.
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05-31-2011, 07:30 AM
Post: #5
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RE: Question about "Lights Out"
If you look at it very basicly you just can decide that the morgue is part of the hospital. Almost each "building" has it's special search feature (like picking up shotgun in the sherif's office). The "one room buildings" don't have that, so they must be part of a larger building.
Well that's just my theory behind it and we play it like that overhere. I am the reason God stopped watching. |
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05-31-2011, 12:37 PM
Post: #6
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RE: Question about "Lights Out"
http://flyingfrogwiki.com/ffpwiki/index....orrections
Last item in the section linked. Walled areas within Buildings Some buildings have walled areas within them (such as the Morgue area in the Hospital). These areas ARE still considered part of the larger building (may use the building’s Pick Up, are affected by Lights Out, etc). All individual ‘buildings’ have a Random Building number set in one of the corners (1-2-3, etc). |
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06-01-2011, 06:16 AM
Post: #7
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RE: Question about "Lights Out" | |||
06-01-2011, 08:39 AM
Post: #8
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RE: Question about "Lights Out"
Ah! That makes so much sense. You're an individual building if you have a "number!" Got it.
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