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Revenge Served Hot
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04-03-2016, 10:58 PM
Post: #1
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Revenge Served Hot
This is my Solo take on the 1st Quest 'Big Game Hunting" using 4 Survivors.
I'm using the Game World of the OoP Midnight RP Game as a background (this Setting is explained in the Variant Topic Forum) so the Terms used for Zombies is changed to fit into that world. Walker=Fell Ungral=Runner Faengral=Fatty 12th Shareel YS2- A Vault somewhere in Cambrial's Merchant Ward. Sister Ann, well met I'm glad you found our new refuge, we were worried as it's been 2 Helials since we fled and we were afraid you did not find the coded symbols we left or worst had fallen. Still its not yet morning and it was dangerous of you to travel in the dark. Your signs were clear Baldric but I've been staking out my Charter House; are the others here I have urgent need of help in my Quest? Well Silas and Nelly are out trying to find supplies but Samson and Clovis are here both sleeping off a hang over. Perhaps hiding under a Tavern was not the best location but we had little choice as this is where the escape portal landed us. But what Quest? My Charter House has become a laboratory for blasphemy the Legates are using it to create monstrosities from dead flesh. I will not have my House defamed by these impurities we must destroy these vile creatures. Ann ,Sister calm down you'll wake Sampson and Clovis and alert the Fell. I know you see sacrilege but the sanctity of your House was destroyed by the Shadow forces, your Quest smacks of revenge which even if successful will be meaningless . We Survivors risk our lives for supplies and the chance to live another day, to go looking for trouble is just pointless. By the sweet Moon Goddess can't a Dwarf get some rest without all this yammering. Baldric perhaps being a Wizard it seems fine to hunker down in some damn hole and call it living but in Cambrial revenge is all we have. Everything we had is gone and we're surrounded by undead creatures and frankly if we just sit here we're as dead as the Fell. I'm for helping Sister Ann what say you Clovis? I say you shouldn't kick a man with a father of all headaches in the ribs to wake him. Sister I do not follow your Southern Religion your Rider Gods hold nothing for me but when White Cliff fell to the Shadow I lost family and all I held dear. I have sworn revenge on all minions of Izrador . I will take your Quest and we will find our vengeance. So Baldric will you come with us? Ann we 6 have taken an Oath to stick together so as the rest of you are determined to do this Quest I will come. At least if we succeed it will draw the Shadows attention to the Temple Quarter and away from our location. I leave a note for Silas and Nelly to explain things. Now as daylight will soon be upon us let's break our fast and be gone with the morning light. ------------------------------------------------------------------------ Baldric Journal-Evening 12th Shareel YS2 By some favor of The Riding Host we are all still alive after Sister Ann's Quest although the Dwarf Samson is gravely wounded. I record this morning events with trembling hands the horror being still upon me . Whether the greater horror was from the monstrous creatures of the undead Fell or from the obsession of Sister Ann I'm not sure. We arrive at the Charter House court yard without incident and all appeared to be deserted. Sister Ann told us from her observations there 7 locations being used by the Legates for their vile experiments the Cellarer's Office , Chapel, Old Stables ,Workshop, The Prioress Room ,Sister Laura's Cell and the Sewing Room. She and I would go North to the Cellarer's Office and send Clovis and Samson South to the Repair Shop. Both locations were involved in the foul experiments and both contained secret vaults that would help us move unnoticed. Sister Ann then moved quickly broke the Cellarer's door using her short sword and stepped inside, I was caught off guard by her mad rush and ran after her and discovered a room full of foul equipment of the Shadow. Smashing laboratory equipment I was surprised by a movement in the corner as a Legate tried to rush past me. I hurried up a Magma Blast but missed. Clovis hearing the blast ran back to see if we were in trouble and cut down the Legate who was trying to escape. Sampson followed behind him but as no other danger threated simply searched the room and found a Great Sword. I suggested that we had obviously found the Legates main laboratory so that we accomplished our main objection and should leave. Sister Ann would have none of it saying there still 6 other locations that needed cleansing plus somewhere on the grounds there was an Abomination that was an affront to the Rider Host and must be destroyed. Clovis and Samson their blood lust up supported her so we decided to keep our party together and use the vault to enter the Chapel. We first searched the Cellarer's Office some more Sister Ann found a jar of Dragon Bile which now at least gave us a chance if we encountered the Abomination . I forced the Vault opened and we all entered Clovis found a hidden prize a Orc Crossbow. I mentioned to Sister Ann that for a Charter House there seemed to be a lot of weapons laying around. She said that Orcs from the Shadow's Army had occupied the place briefly before they moved out and left it to the Fell. We now could hear the shuffling of the undead above us following the noise we made but also a directing voice another Legate was present so we moved down the tunnel to the Chapel. Clovis broke through the Chapel Vault Door and killed a Faengral lurking there so the Orc Crossbow was a lucky find as these big fell are hard to kill. Sister Ann destroyed the laboratory equipment while the rest of us looked around for any discarded weapons. We could now hear Fell scratching at the locked Chapel door. The Chapel was huge so we continued to search Sister Ann found a Scroll with a Death Strike Spell which she gave to me. Clovis was ambushed by a Fell which we hadn't noticed but he quickly dispatched it. I found another Death Strike Scroll so now was double armed. Samson went into the old stable and killed an Ungral then destroyed the laboratory equipment. Sister Ann now moves through the old stable breaks down the door and enters the court yard into the arms of 2 Fell. I follow her and use my Death Strike Spells to destroy both. Clovis follows us outside and Sampson moves to the court yard and seeing a Legate moves to block his escape. The Legate however easily slips around the Dwarf. Desperate now to avoid the Fell advancing from the North and West and to stop the Legate from escaping. Sister Ann forces her way into the Workshop encountering 3 Fell with her Bloodlust she kills one in melee and Clovis takes out the other 2 and smashes the Vault door. Sampson retreats back from the court yard to the Repair Shop and I blast the Legate back to Hell with my Death Strikes. Sister Ann kicks over the laboratory equipment then searches the Repair Shop and finds a torch then goes down into the Vault. The rest of us follow her down and Sampson calls a halt for a call of nature but I notice he has picked up a Scroll to use! I yell at him and he hands it over, it turned out to be an Inferno Spell...Dwarves. Hearing the shuffling of the Fell as they enter the Vault we run through the tunnel Sister Ann breaks open the Vault door to The Prioress Room immediately we hear shuffling the dormitory wing of the Chapel House must be full of Fell. I follow her in and use Death Strike to kill 2 Fell in the next room ,Clovis comes next killing a Ungral in the lobby and Sampson having no target in sight looks around and finds some leather armor. The laboratory is destroyed but a group of Fell come through the Vault and surround us and to make matters worst a huge Abomination is in the room just across the hall lobby. Sister Ann now drops the Dragon Bile jar to the floor and takes out her torch but we're trapped in the room by the crush of Fell and I know she's fanatic enough to light the Bile with us in the room if the Abomination enters. Desperately I unleash my Inferno Spell over and over taking out 8 Fell, Covis joins in with his Orc Crossbow killing 3 more and finally Sampson kills the last. The Abomination and a Legate now enter the room, Sister Ann her Blood Lust up rushes the Legate and kills him then passes her torch to Sampson and flees into the next room Clovis and I quickly follow. Sampson joins us and Tosses the torch back into the room we just left eliminating the Abomination. I suggest to Sister Ann that now would be a good time to leave but she informs me we still have 2 more Laboratories to destroy and that anyway the only way out now is through the hidden stairway in the Sewing Room so we'll need to fight our way down the dormitory hall. We can hear the Fell scratching outside lucky the doors are all locked and they can't get to us except through the Vault in the Workshop still we still have some inside with us. Two Ungral hurl themselves upon us but Sampson steps forward to shield us but fails to block their attacks in spite of his leather armor and Iron Hide. Sister Ann manages to kill one of them and I take out the other plus 4 more Fell in an adjacent room. Crossing the Hall I encounter a Faengral, again using the Inferno spell I take him out and move on to Sister Laura's Cell. Clovis is right behind and sets about destroying the Laboratory, Sampson also joins us. We have killed the Fell that were blocking us but some more are entering via the Vault door in the Prioress Room. Sister Ann pushes ahead of us into the sewing room smashes the Laboratory equipment and shows us the hidden stairs which we loose no time taking. Coming out on the street behind the Charter House and back to the safety of our lair. ------------------------------------------------------------------------ Nice Game the 1st Quest needs a lot of luck you have to take 7 Objectives and kill a Legate( Necromancer) an the Abomination. This means you need to find Dragon Bile and a Torch. It was very Lucky to find the Blue Objective Tile right off the bat plus have the Abomination appear in a location that set it up for the Dragon Fire. When all the Victory conditions were met there were 37 Fell (Zombies) on the Board. Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
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