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Risk Legacy
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01-13-2012, 04:02 PM
(This post was last modified: 01-13-2012 04:03 PM by qhorin.)
Post: #1
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Risk Legacy
Has anyone tried this one? I've played it a couple of times with my group and we've had great fun. I assume everyone's familiar with Risk, so here's what's different about Legacy: Everything you do has lasting effects! That's right. The game changes as you play it. You can modify territories with so called 'Scar cards' and give them a bonus or penalty. If you win a game, you'll get a bonus next time you play and at the end of each game you get a change to modify the world by placing cities, affecting continental bonuses and more. Each race also gets bonuses as the world evolves, called starting powers. Another cool thing is that you "unlock" content as you go play more by opening envelopes when certain events occur. The rest of the game is pretty standard Risk. Pros: It's a great spin on the classic game of Risk. You really have to think twice before you act, also modifying the world is great fun. Cons: The modifying process only lasts about 15 games. Although, a little bird told me there might be a unique spin on each copy of the game when the world is fully shaped. Rating: ****/*****. The game is great fun and I'd recommend it for everyone who likes Risk. The one thing I don't like about it is the lack of ability to modify dice rolls when attacking or defending. I know this might be considered a flaw in the normal Risk rules, I just feel the designers should've taken it a step further. More info: http://boardgamegeek.com/boardgame/105134/risk-legacy - Qhorin |
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01-13-2012, 07:26 PM
Post: #2
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RE: Risk Legacy
Somehow I can't bring myself to mark up a Game Board
OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
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01-15-2012, 02:24 AM
Post: #3
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RE: Risk Legacy | |||
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