Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!
The Brimstone Mines Users Guide
|
11-03-2013, 05:24 PM
(This post was last modified: 08-13-2015 09:20 PM by Old Dwarf.)
Post: #1
|
|||
|
|||
The Brimstone Mines Users Guide
The Dalton Mining Company was operating 13 mines at full
capacity when the "Great Explosion occurred." The mines Black Stone's although not exploding resonated with the exploding Shards. In some cases this caused the mines to collapse & in others portals were ripped through to other Black Stone deposits in other dimensions. In all cases the resonating caused the Black Stone to be super charged which caused drastic mutations if humans were exposed over a long period in the high concentration of the mines. Miners working at the time & animals present were subject to instant horrible transformations To keep the SoB Game from being just a mish-mash dungeon crawl I have separated out the 13 mines as to what specific Beings /Adventures it contains. Mine #1-Scafford Gang-Boss/Gang/Brutes Mine#2-Targa Portal-Ancient City-Core Game-Custodians/Guardian/Dark Pylons Mine #3-Jargono Portal-Swamp of Death-Core Game-Serpent Men/Swamp Raptor/Serpentman Shaman Mine #4-Cynder-Portal-Lava Men/Hellfire Succubi/Belli'al Mine #5-Vampire Nest-Mine -Vampires Mine #6-Lost Army-Zombie Mexican Soldiers/Hell Canon Mine #7-Werewolves Den-Werewolves Mine #8-Trederra- Portal-Legionaries/Grenadiers/Raiders/Field Marshal Mine #9-Blasted Waste-Portal-Scavengers/Terralisk Mine #10-Derelict Ship-Portal-Necroaunts/Flesh Stalker/Drones Mine #11-Collapsed Mine #12-Collapsed Mine #13-Collapsed Wandering monsters available in all Mines Flesh Stalker Void Sorcerer Burrower Trederra Figures (Raiders can be in all Otherworlds ) *All Ancient City & Swamps of Death core figs. (represent the transformed miners & animals) Scourge Rats Undead Gunslinger Dark Fang Tribe Undead Outlaw Gang Sand Kraken Cult of the Crimson Hand Ancient One Harvesters Dark Stone Hydra Hell Vermin *I've decided to remove these as they were included before FFP included add-ons that fleshed the wandering monster options. Wandering Monsters restricted to Portal Site Mines Void Hounds Void Spiders Note as the KS Project still has 2 days to go additional Mines now noted as collapsed will be occupied & other Wandering Monsters will be allocated Also when FFP comes out with more information this could be changed. Jason did state that the Sand Kraken was generic to the mines which was were I had it placed. Then someone on KS mentioned it fit into the Blasted Waste Otherworld so for now I'm keeping in the Waste.Well with the Terralisk in the Blasted Waste I put Sandy back in the Wandering Options. Stating on 2 days left & FFP has put up stretch goals for 1.5-2 Mil. I'm not adding them to my list yet until their KS Level are met. Added The Ancient one as a Wandering, thinking like a Cthulhu creature(Star Spawn) imprisoned under the shallow sea that became the strata under the Mine that the Black Stone explosion released. FFP has The Derelict Ship Otherworld as a separate Portal yet the Blasted Waste has a derelict Space Ship Tile.Jason says they are separate worlds but I'm making the ship a sub-portal of the Blasted Waste Ship Tile. Upon reflection I've decided to just follow FFP & let the Derelict Ship be another World .If it was on the Blasted Waste it would have been dismantled by the Scavengers by now OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
|||
08-22-2014, 05:57 PM
(This post was last modified: 08-08-2015 07:38 PM by Old Dwarf.)
Post: #2
|
|||
|
|||
RE: The Brimstone Mines Users Guide
1.2 Version:
The Dalton Mining Company was operating 13 mines at full capacity when the "Great Explosion occurred." The mines Dark Stone's although not exploding resonated with the exploding Shards. In some cases this caused the mines to collapse & in others portals were ripped through to other Dark Stone deposits in other dimensions. Deep in the bowels of the Earth long forgotten Ancient Horrors were awakened. In all cases the resonating caused the Dark Stone to be super charged which caused drastic mutations if humans were exposed over a long period in the high concentration of the mines. Miners working at the time & animals present were subject to instant horrible transformations. When rescue & curiosity seekers arrived at the destroyed town the dead bodies were piled up like cord wood. Too many bodies to simply bury instead the dead were dumped into the various mines. This decision would prove to be mistake as the Dark Stone impregnated mines caused the bodies to reanimate as living dead & they were hungry. To keep the SoB Game from being just a mish-mash dungeon crawl I have separated out the 13 mines as to what specific Beings /Adventures it contains. Mine #1-Scafford Gang-Boss/Gang/Brutes Mine#2-Targa Portal-Ancient City-Core Game- Custodians/Guardian/Dark Pylons/Trun Hunter Mine #3-Jargono Portal-Swamp of Death-Core Game-Serpent Men/Swamp Raptor/Serpent Man Shaman swamp Slugs Mine #4-Cynder-Portal-Lava Men/Hellfire Succubi /Belli'al/ Hell Vermin Mine #5-Vampire Nest-Mine -Vampires Mine #6-Lost Army-Zombie Mexican Soldiers/Hell Canon Mine #7-Werewolves Den-Werewolves Mine #8-Trederra- Portal-Legionaries/Grenadiers/Raiders /Field Marshal/Mutants Mine #9-Blasted Waste-Portal-Scavengers/Terralisk Mine #10-Derelict Ship-Portal-Necroaunts/Flesh Stalker/Drones Mine #11-Dark Fang Tribe-Dark Fang Warriors Mine #12-Cult of the Crimson Hand HQ Mine #13-Collapsed Wandering monsters available in all Mines Flesh Stalker Void Sorcerer Burrower Trederra Figures (Raiders can be in all Otherworlds ) * All Ancient City & Swamps of Death core figs. (represent the transformed miners & animals) Scourge Rats Undead Gunslinger Undead Outlaw Gang Sand Kraken Cult of the Crimson Hand Ancient one Harversters Dark Stone Hydra Tribal Ghost Warriors Frontier Bandits Wandering Monsters restricted to Portal Site Mines Void Hounds Void Spiders Note Other Worlds encounters are restricted to the Beings listed on their Portal. Unless noted they do not appear in normal mines encounters *-Removed-these were put in before KS add-on were available to flesh out wandering monster types. NO KEEP AS IS. 8/5/14 Update-made a few changes to above-Basically each Mission Pack gets a mine. Note that some Mission Pack figs. could be encountered in other mines depending on their type. I decided the 2 Core Box figs really are Wandering Monster types 9/13/14-Updated to include Frontier Bandits & the near miss figs from KS Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
|||
08-22-2014, 11:21 PM
Post: #3
|
|||
|
|||
RE: The Brimstone Mines Users Guide
I do like the element of consistency that this brings to the ongoing story.
|
|||
09-14-2014, 02:34 PM
Post: #4
|
|||
|
|||
RE: The Brimstone Mines Users Guide
Game Set Up (Draft pending getting Game)
OK I tend to be a bit over organized but I play a lot Solo & I like randomness so here's my ideas on how to set things up for Solo Play( Note I have nothing against women or Samurai after all my wife is one( woman that is) but certain classes in the mid-to late 1800's West just don't jell for me as female. The Samurai is cool but aside from an episode on the old TV series Rawhide I don't think were present . I. Determine # of Heroes-Roll d4* II. Select Heroes-Randomly pull a Hero Card III. Select Hero Sex* -Roll d6: 1-4 Male/5-6 Female Note certain classes may not use Female Heroes: Law officer types, Prospectors, Drifter, Cowboy, Gunslinger. Note the Samurai Hero Class is not used. IV.-Select Mine Type -Roll d-6 1-4=Select from non Portal Mines/ 5-6 Select from Portal Mines. Non Portal Mines-Roll d6: 1=Mine #1 2=Mine #5 3=Mine#6 4=Mine#7 5=Mine#11 6=Mine#12 Portal Mines-Roll d6 1=Mine#2 2=Mine#3 3=Mine#4 4=Mine#8 5=Mine#9 6=Mine#10 See Brimstone Mines Users Guide to match # with specific Mine *- The d4 Roll & Class restrictions are used for my Solo Games if more than 1 player they may choose the # of Heroes & their sex as they want. All other set up is handle by the regular Rules. OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
|||
10-23-2014, 04:00 PM
(This post was last modified: 10-28-2014 08:32 PM by Old Dwarf.)
Post: #5
|
|||
|
|||
RE: The Brimstone Mines Users Guide
Solo 1.2 Set Up
I. Determine # of Heroes-Roll d4* II. Select Heroes-Via Hero Set Restrictions: Separate out the Hero Cards by Set: I. Lawful US Marshal Lawman Sheriff Preacher II. Rogues Bandito Gunslinger Outlaw III. Citizens (Neutral) Saloon Girl/Piano Player Indian Scout Drifter Prospector Orphan Shaman Jargono Tribal( if Jargono Portal in play) Cowboy Gambler Rancher Doctor Roll d3 to determine Hero Set to use: 1-2= Lawful 3-4= Rogues 5-6= Citizens If Lawful or Rogue chosen - Randomly draw 1 Hero from the appropriate Set & then rest of party drawn randomly from the Citizens Set. Note the party leader will be Lawful or Rogue Hero If Citizens Chosen - Randomly draw all the Heroes from the Citizens Deck. The first drawn Hero is the party leader-exceptions: The following cannot be Party Leaders: Orphans Indians (Scouts or Shamans) Jargono Tribal Note all Allies are available to any Set. III. Select Hero Sex* -Roll d6: 1-4 Male/5-6 Female or For the Following Heroes-Modify the roll by -1 (1=1) Heroes: Law officer types, Prospectors, Drifter, Cowboy Note#1 the Samurai Hero Class is not used. Note#2 Female Gunslingers are called Sharp Shooters Note#3 Female Cowboys are called Cowgirls IV.-Select Mine Type -Roll d-6 1-4=Select from non Portal Mines/ 5-6 Select from Portal Mines. Non Portal Mines-Roll d6: 1=Mine #1 2=Mine #5 3=Mine#6 4=Mine#7 5=Mine#11 6=Mine#12 Portal Mines-Roll d6 1=Mine#2 2=Mine#3 3=Mine#4 4=Mine#8 5=Mine#9 6=Mine#10 See Brimstone Mines Users Guide to match # with specific Mine *- The d4 Roll & Class restrictions are used for Solo Games if more than 1 player they may choose the # of Heroes & their sex as they want. All other set up is handle by the regular Rules. Just me being anal again while waiting for SoB. I added a break down for Heroes into logical Parties so you would not have a US Marshal on a Mission with an Bandito OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
|||
10-27-2014, 04:39 PM
Post: #6
|
|||
|
|||
RE: The Brimstone Mines Users Guide
"but certain classes in the mid-to late 1800's West just don't jell for me as female."
I can find real, historical examples of women of all those classes you ruled out, if you like. To show that they actually existed. On the other hand, I'm not sure "realism" is the argument you want to be making anyway, what with extradimensional monsters pouring out from the mines. |
|||
10-27-2014, 08:51 PM
Post: #7
|
|||
|
|||
RE: The Brimstone Mines Users Guide
(10-27-2014 04:39 PM)gavindowning Wrote: "but certain classes in the mid-to late 1800's West just don't jell for me as female." Good point, I was basically trying to keep the mundane parts of the Game realistic which helps me suspend disbelief on the fantastical aspects of the Game. So I would be interested in your examples of women filling the occupations I restricted them from in the old west. I could only think of Calamity Jane or Belle Star but I don't think they held any of my restricted occupations. OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
|||
10-28-2014, 04:34 AM
(This post was last modified: 10-28-2014 05:04 AM by gavindowning.)
Post: #8
|
|||
|
|||
RE: The Brimstone Mines Users Guide
Law officer types: Kate Warne (admittedly, a Pinkerton, not a US Marshall or a sheriff, but still -- a law-officer type; and don't forget that the line between law enforcement and outlaw was often sketchy at best).
Prospectors: http://www.amazon.com/Beautiful-Mine-Wom...0762743727 There were tons of them. Drifter: I'm... not sure what you're even driving at here. Are you suggesting that women weren't vagabonds at all in the old west? There have ALWAYS been female drifters. That's just the reality of the economy of the time. Cowboy: Ellen Liddy Watson, Lucille Mulhall, May Lillie. Tons more. They were all over the place. Gunslinger: Rose Dunn, Pearl Hart, Lilian Smith, Annie Oakley. They, too, were all over the place. Remember, women did all sorts of jobs all the time, and it simply wasn't written about or reported for the most part. And if you want to go the "realism" route, more likely than the piano player, a male "saloon girl" would be a male prostitute. They were all over the place too. Reality, honestly, had a lot more women in a lot more jobs than most people would really think. Because the fantasy of the old west colored our perceptions, we tended to leave the women out. If you really want "reality," that's fine... but make sure it's ACTUALLY reality, and not that fantasy of "men doing everything while women are delicate flowers what need protection" that we think the old west actually was like. Now, as far as the Samurai go, it's true, the Samurai as we understand them ceased to be an organization in 1873. They became Shikozu at that point. But it's not unrealistic to believe a (former) Samurai would leave Japan and come to the West Coast of the United States, especially if he felt the fall of the Samurai caste meant he (or she) had no place in Japan. There were TONS of Asian immigrants in that era; a former Samurai being among them is not beyond the scope of believability. And there were women who were Samurai equivalents, better known as Onna-bugeisha. Tons of them, too. |
|||
10-28-2014, 06:39 PM
(This post was last modified: 10-28-2014 06:41 PM by Old Dwarf.)
Post: #9
|
|||
|
|||
RE: The Brimstone Mines Users Guide
Thanks GD- I'll never look at the Piano Player miniature without
thinking of your comment. I'm still not totally convinced about women holding certain occupations-The Women Gunslingers examples were not the traditional Western Archetype rather they were Wild West Show Sharp Shooters (Pearl Hart & Rose Dunn would fit better in the Outlaw class) .Still there isn't any reason why in a Wild West Show Sharpshooter wouldn't be part of a Brimstone party, so I correct that by just calling her a sharp shooter. Kate Warne- I don't think she ever got west of Ohio but she does fit in the lawman class. My trouble with that is she was truly unique I'll need to research some more to see if Pinkerton hired more Female Agents during the SoB Game period. The Miners-It's mainly the Granny Clampet(sp?) miniature FFP is using which let me to restricting that Class. She seems a bit old for the occupation. Cowboys- The women examples were either Wild West performers or better described as Ranchers IMO. Probably my Restrictions have more to do with how I interpret the Western Archetypes than anything else. The Samurai- lots of Chinese but I just don't see a a Samurai in full regalia traveling around the old west. This is interesting & I don't argue that in reality there weren't women & even a Samurai in the classes I restricted. I just find it hard to fit them in to the Western Archetypes that SoB Heroes represent. So I'll amend my Set Up to allow Female Gunslingers by calling them Sharpshooters & if Pinkerton did hire Female Agents besides Warne I'll add them to the Lawman (somewhat Ironic name-I guess Law Persons?) OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
|||
10-28-2014, 07:01 PM
Post: #10
|
|||
|
|||
RE: The Brimstone Mines Users Guide
My point, OD, is that you're unnecessarily making women "outsider" types in this game by restricting their classes, in the name of "realism" when there were plenty of women in those roles in reality, based entirely on your specific take on the classes. Heck, Wyatt Earp could have been a Lawman, an Outlaw, or a Gunslinger, depending on your perspective. What's the difference between a Gunslinger and an Outlaw in your mind? What is the line that delineates them? Cowboys were basically either performers or ranchhands, depending on your definition, and both groups had plenty of women. The term "Cowgirl" started in the late 19th century. And as for the prospectors, they existed... even that old. That is absolutely realistic. And yes, there were plenty of Japanese along the west coast, too.
Sure, Kate Warne was fairly singular, though many women also dressed as men and had men's careers in that era, too. But again, these are all fictional characters in a fictional setting. To restrict them as "unrealistic" when such people actually did exist seems unnecessary and, unfortunately, sexist. |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)