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The Cards of Cthulhu
05-30-2014, 01:06 PM (This post was last modified: 05-30-2014 01:57 PM by Old Dwarf.)
Post: #1
The Cards of Cthulhu
OK,I am a Mythos Junkie & will buy most any Game with a Lovecraft theme. Well not totally true, I do resist anything that duplicates
an existing Game I own (Like why purchase "Witch of Salem" when
I have "Arkham Horror" but it still doesn't take much for me to pull the trigger Insane20

So I just ordered The Cards of Cthulhu even though I have Elder Sign
also a card & dice game. Cards is a tad more focused than Elder Sign
as your Minions are all associated to a specific Old One your trying
to stop from awakening .I like this touch as many Mythos Themed
games throw a grab bag of Minions at you unrelated to the GOO
your playing against.

Cards give you 4 GOO's & you play against all 4 to stop their
Cultist from summoning their GOO. If a Cult is allowed to get too
powerful they can activate more powerful Horrors. The Game
mechanics are straight forward & it's a Solo Game that can
still be played by up to 4 players

Here's the BGG Link:
http://www.boardgamegeek.com/boardgame/1...of-cthulhu

This is basically a Kill the Cultist game so your not solving any mysteries but it handles
the usual Mythos stuff Sanity, Spells, Items ( some of which are cursed & work against the Investigator),
Gates,very well in keeping with a Lovecraft theme.

To tell the truth the real pull the trigger point for me was one of the GOOs was Arwassa (The Silent Shouter
on the Hill) I have never come across a Mythos Game with that GOO.The only reference to him I've ever
found was in an old Chaosium RP Adventure Book .

OD

Sighing like the night wind and sobbing like the rain,—
Wailing for the lost one that comes not again:
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11-07-2023, 08:29 PM
Post: #2
RE: The Cards of Cthulhu
Ok it's a 9+ year old Thread but I just updated my Solo Rules for the Game
& Incorportated the Beyond the Veil Expansion.(Nyarlathotep added).

I had previously cut the Investigators from 4 to one but the results
were rather clunky. So I decided to cut the GOOS from 5 to 1
so it's more in line with Lovecraft's lone Individual against a
specific cult/GOO.

The Expansion also added Investigation Cards which
elevates the usual kill Cultist/Minions/Monsters /Close Gates
to specific missions for the Inv.to accomplish. New Inv. are
also added including a Detective. So I made the Detective
Joe Diamond (my favorite FFG Arkham Horror Sluth) and
and put the entire Game into my Joe Diamond Mythos Detective
Games (Mansions of Madness, Reign of Cthulhu).

OD

Sighing like the night wind and sobbing like the rain,—
Wailing for the lost one that comes not again:
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