09-01-2010, 07:19 PM
Had a disagreement about how this card works last time we played. The card reads as follows:
At the end of each Zombie Turn, roll a D6. On the roll of a 6 (or if the Zombie is killed), the Zombie explodes. Any other Zombies in its space are Killed on the roll of 2+, any Hero there is Killed on the roll of 5+. Any model in an adjacent space takes a Wound on the D6 roll of 5 or 6.
That's a mouthful, (and in my opinion, awkwardly worded.)
I thought that it meant that the zombie explodes either upon being killed or upon the roll of 6 at the end of the zombie turn...and that the stuff about zombies and/or heroes sharing or in a adjacent spaces being wounded/killed tells you what affect the explosion has.
My girlfriend thought that all the stuff about any hero/zombie getting killed/wounded was independent from the explosion roll. That is to say, every time the hero is sharing a space with the zombie, you roll a D6 and on a roll of 5+, the hero is dead, (without the zombie exploding.)
Thanks for your help, guys. By the way...does anyone else wonder how in the hell a zombie is walking around with lit sticks of dynamite? I mean, I can see how they might get a hold of a rusty old pitchfork or get tangled up in some barbed wire, but am I to believe that they just found a stick of dynamite lying around, the fuse still hissing, picked it up, (for some reason,) and then ambled around for an indefinite period of time without it blowing up on them?
At the end of each Zombie Turn, roll a D6. On the roll of a 6 (or if the Zombie is killed), the Zombie explodes. Any other Zombies in its space are Killed on the roll of 2+, any Hero there is Killed on the roll of 5+. Any model in an adjacent space takes a Wound on the D6 roll of 5 or 6.
That's a mouthful, (and in my opinion, awkwardly worded.)
I thought that it meant that the zombie explodes either upon being killed or upon the roll of 6 at the end of the zombie turn...and that the stuff about zombies and/or heroes sharing or in a adjacent spaces being wounded/killed tells you what affect the explosion has.
My girlfriend thought that all the stuff about any hero/zombie getting killed/wounded was independent from the explosion roll. That is to say, every time the hero is sharing a space with the zombie, you roll a D6 and on a roll of 5+, the hero is dead, (without the zombie exploding.)
Thanks for your help, guys. By the way...does anyone else wonder how in the hell a zombie is walking around with lit sticks of dynamite? I mean, I can see how they might get a hold of a rusty old pitchfork or get tangled up in some barbed wire, but am I to believe that they just found a stick of dynamite lying around, the fuse still hissing, picked it up, (for some reason,) and then ambled around for an indefinite period of time without it blowing up on them?