09-17-2010, 09:18 PM
So, we were playing last night when we had a thought. What if you roll one die for lingering for every turn that you linger. It would make sense that the longer you're there the more likely you would be attacked.
Plus, we keep running into the situation where someone wants a certain item from one of the corners and is so powerful that if they get attacked once or twice it won't matter. This way you keep the pressure on.
Plus, we keep running into the situation where someone wants a certain item from one of the corners and is so powerful that if they get attacked once or twice it won't matter. This way you keep the pressure on.