10-11-2010, 04:53 PM
Yesterday I played my first game of IFOS and it was so fun. We played the with the basic rules. But next time we will try the advanced game rules and cards. I read on one Martian Tech card the Proto Bomb the the cost for building that is X, and I can´t figure out how much the card costs to build. All others Martians Tech card have 1 to 5 in the green circle.
My next question is the roll for reinforcement for the Martians.
Is it like in LNOE where you count every single zombie? Or do you count Martians Pack, every group that have 2 or 3 Martians together? It looks to me that in that case it will be pretty easy to Land New Martians in the end of the turn.
Why I ask is because of the Martian Packs text under Move Martians
Is a single Martians Soldier considered to be a (very small) Martians Pack or is it 2-3 Soldiers that makes a (large\full) Martians Pack?
My next question is the roll for reinforcement for the Martians.
Quote:To see if you may Land New Martians this turn, roll D6 and add them togther.
If the roll is higher than the total number of Martian Packs (all of the Martians in a space are called a Martian Pack), you currently have on the board, you may Land New Martians at the end of the turn.
Is it like in LNOE where you count every single zombie? Or do you count Martians Pack, every group that have 2 or 3 Martians together? It looks to me that in that case it will be pretty easy to Land New Martians in the end of the turn.
Why I ask is because of the Martian Packs text under Move Martians
Quote:Martians Packs - Martians like to move around the board in packs as they gets extra benefits from staying together. There may naver be more than 3 Martian Soldiers total in a space. All of the Martian Soldiers in a space are considered a single Martian Pack and if there are 3 Martian Soldiers in the space, it is called a full Martian Pack.
Is a single Martians Soldier considered to be a (very small) Martians Pack or is it 2-3 Soldiers that makes a (large\full) Martians Pack?