11-24-2010, 06:14 PM
i have found that in most Zombie flicks, the main characters tend to have different agendas and vie for leadership. To represent this disturbing effect:
*** (3 dots): For Zombies Players
When using this Option, only the simplest fo the scenarios can be used. (Complete list to follow, as I am writing this as I type) and there must be at least two Hero Players.
After selecting one of the scenarios from the above list, the Hero Players must select an additional scenario from the above list. Then the heroes must divide into at least two groups, one group per scenario. If your group is less than or equal to the other group, your group gets an additional Hero Card at start.
Victory for heroes is achieved by group, with the first winning group declared as overall winner.
Problems to be worked out:
list of scenarios, so optional rules won;t conflict
manage the number of turns allowed per scenario
check balance issues
added heroes must choose group?
What do you all think?
Fate!
*** (3 dots): For Zombies Players
When using this Option, only the simplest fo the scenarios can be used. (Complete list to follow, as I am writing this as I type) and there must be at least two Hero Players.
After selecting one of the scenarios from the above list, the Hero Players must select an additional scenario from the above list. Then the heroes must divide into at least two groups, one group per scenario. If your group is less than or equal to the other group, your group gets an additional Hero Card at start.
Victory for heroes is achieved by group, with the first winning group declared as overall winner.
Problems to be worked out:
list of scenarios, so optional rules won;t conflict
manage the number of turns allowed per scenario
check balance issues
added heroes must choose group?
What do you all think?
Fate!