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Full Version: Questions about the scope of a "Fight"
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First time poster here, but long time fan.

Our group has a couple of frequent confusions over the scope of the word "Fight" and how they are handled.

Here's the situation: Default scenario, no additional rules beyond the basic game. Five zombies are in a square with two heroes.

1A: End of the Hero turn, the hero must fight all the zombies in the square. Are each of these handled one-on-one, with the single hero rolling versus a single zombie until all five zombies have been individually fought off?

1B: In this situation, what constitutes a "Fight?" The entire encounter against all five zombies? Or a single individual battle against a single individual zombie in that group?

2: It's the end of the Zombie turn, with five zombies and two heroes in the same square. Again, what is the scope of the Fight, and are the zombies battled one at a time until all have been handled in that square?
A bit of clarification:

* If each zombie is battled individually, as we've been handling it so far, is each battle an entire Fight, or is each battle just a "battle" within the greater scope of the Fight as a whole?
* If a card affects a Fight, then, does it only affect the single one-on-one roll-off "battle," or does it affect the entire clash against all the zombies in that square?
On the ZOMBIE turn, the five zombies are divided up amongst the heroes. Each hero must fight 2 zombies, and heroes decide who fights the remaining one.

During each hero activation during the hero turn, if he stays in the square, he must fight all zombies in his space.

Each individual zombie counts as its own fight. (Cards that say "except during a fight" can be used between these. However, once you move on to the next zombie, it, again, can't be used until that fight is fully resolved.) Since each is its own fight, each zombie gets to use a Fight: card if it wants (not just one for all 5).
Thanks. That's how we've been doing it, but some in the group wanted it clarified once and for all.
I like how he uses hero activation as IFOS definitely spelled it out turn order better than LNOE did.
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