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Full Version: Some ideas for custom cards (feel free to shoot at it)
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Zombiecard

"Can't see a damn thing..."
Pic shows zombies in the fog
Zombie event
Play immediately

Pick two heroes. Out of these
the Heroplayer(s) choose one.
Roll a d3. Zombieplayer may move the hero this
many spaces.
“It should be here ... somewhere”

Bad, Bad doggie
Pic shows "Zoltan, Hound of Dracula"
Zombie event
Remains in play
Roll a D3. Result is similair to ach space between Bad, bad doggie and hero. If end of turn is on sane space as a hero, roll a d6:.
1-3 Hero kills dog (Discard)
4-6 Dog fights hero.

"Ï don't think it will lay dead for a biscuit"

Molotov cocktail
Pic shows "Hand throwing molotov cocktail"
Heroes event
Range 2
Throw at a "taken over' building. Roll a d6
-3 Molotov cocktail hits wall (discard)
4+ The building is Zombie-free.(allthough Pick-up is no longer available)

(thinking of also making it a Item Weapon next to beeing a event)

Let me know what you think of them, be clear but gentle, please Zombie03
open fo
i like the cocktail one
I made a glass bottle weapon custom card (and posted it on here somewhere). I like the molotov cocktail idea... especially if you bring over the fire from IFOS.
The first one I like the best.

Having the zombie player lead the the hero blindly a few spaces is a great idea. It shouldn't affect them if they are in a building.

Also, another way you could to it would not to be just to pick 2 heros, but roll a random board and any hero in an outside square can be lost in fog.
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