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Full Version: Baseball Bat (and cards like it..)
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(08-16-2011 04:55 PM)Onemangang Wrote: [ -> ]So if I understand it correctly if the result of the fight is negative for the heroplayer, you can throw after that a extra dice after that HP throws a breakroll. If that extra diceroll one is a loss also than the HP can deside to make a nother extra dice roll etcetera untill the bat breaks or the zombie faints?

Right, and even if you fend off the zed, you can keep swingin for the kill. The dice stay on the table as they add up, so getting doubles is more likely with every roll.
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