"When a Hero dies from losing a fight, and (for whatever reason) does not become a Zombie Hero, the Zombie who won the fight may not move during its next movement phase. The zombie is presumed to be eating some hard earned flesh. (We recommend placing a wound or similar marker under the zombie to track this)"
What about a House Rule that when a Hero is killed and doesn't become a Zombie Hero, all zombies in that space i.e.....
Hi, I get the concept, but not really :p
I think the first thing to be resolved is, is it, The zombie that killed the Hero, or All Zombie in the Space ? That could be a big difference.
So....why is the Hero not becoming a ZH ? Always Zombie Heroes with Hero Replenish, that is a balance Dot System. well, explosions do not always make ZH...but Zombie dont make explosions either, so that is not a Zombie kill ( or a hero losing a fight )
Sure...I would agree to playing with out Always Zombie Hero and Replenish, when a Zombie kills a Hero-That Zombie can not move on its next turn, 'cause they is to busy eating some yummy Hero head. Just make sure your ok playing with out Replenish.
Another Point; The horse, in WD, was a sacrifice that allowed the Hero time to escape. Zombie are always taking donations and sacrifices. So, as a stratgey, sacrificing a hero, so others could escape is a great idea. No repenish
I think adding Always Zombie Hero helped reduce the amount of sacrifices.
I cant see a Zombie player, allowing this Hero Benefit with out a compensation. What about, if the same zombie that killed the hero, and lost a turn. Became a Grave Weapon Zombie ? Sorta like a Power up, yah know like when mario would eat a mushroom
Hugz