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Full Version: Version 3 of ATOE tactical play: Hunting the Night is up
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I just downloaded it I can't wait to try it in my next game.
Do tell us what you think!!
THis is gonna be good. Here's hoping you can manage to come up with some brilliant things for the Coast. Will add input soon.
family issues delay me...still working when i can..
How do I download this?? The link does not work. I went to your download submission page and click on the link. But it says I do not have permission.
Please help...
Thanks.
(07-02-2013 02:12 AM)kye_lin Wrote: [ -> ]How do I download this?? The link does not work. I went to your download submission page and click on the link. But it says I do not have permission.
Please help...
Thanks.

Available in the forum downloads: http://www.thezombiegame.com/forums/mydo...wn&did=119
(07-02-2013 02:12 AM)kye_lin Wrote: [ -> ]How do I download this?? The link does not work. I went to your download submission page and click on the link. But it says I do not have permission.
Please help...
Thanks.

You can't get into the download section without
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OD
No! Not thread necromancy...this is a new thing!

I always wanted to see this Tactical thing (Hunting the Night) as cards. SO here's a first set for the Vampire. It took a while, and there's a whole lot of villains, so... work ahead.

Also, just to help you read the cards: If a Trigger (in green) or Objective (in red) has more than one card name divided by a '/', use the second if only playing with Echo Lake and Something Wicked and only the third if playing with The Coast. Use the last one (whatever it is) if playing with all boards.

[Image: Card1a.jpg]

[Image: Card2a.jpg]

[Image: Card3a.jpg]

[Image: Card4a.jpg]

Oops...error in card 4.... should read: "This tactic begins a Showdown at the Keep (or Monastery or Smuggler's Cove). No Lair Card required...."
I like it. So these are reference cards that you would keep out on the board so the co-op goals are readily at hand. It works!

We've played Hunting the Night a couple times and we were putting various tokens on the card decks to help remind us what we were looking for. It was cumbersome, and cumbersome to try to remember. I really like this approach!
You got it. I'll make a reference card for which rolls are required at which locations, probably
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