02-14-2012, 02:20 PM
my friends and i are thinking of rules for spawning zombie bosses so far we got 1 idea for the spawning rule for a boss:
remove 3-5 zombies on the board, spawn 1 boss, these zombies are put in cool down for 3 zombie turns, i.e. counts toward roll to spawn.
fattay zombie: instead of taking up 1 space like normal zombie, fattay zombie takes up 4 spaces, takes 3 wounds to die, move 1, and is not affected by revolvers.
*flying zombie: can only be hit by guns, 3 wounds, can only attack heroes outside, move 2.
*powerful zombie: 2 extra fight dice, 3 wounds, zombie hunger 2, break barricade on roll of 3+, move D3.
what do guys think? willing to take any ideas here
remove 3-5 zombies on the board, spawn 1 boss, these zombies are put in cool down for 3 zombie turns, i.e. counts toward roll to spawn.
fattay zombie: instead of taking up 1 space like normal zombie, fattay zombie takes up 4 spaces, takes 3 wounds to die, move 1, and is not affected by revolvers.
*flying zombie: can only be hit by guns, 3 wounds, can only attack heroes outside, move 2.
*powerful zombie: 2 extra fight dice, 3 wounds, zombie hunger 2, break barricade on roll of 3+, move D3.
what do guys think? willing to take any ideas here