02-21-2012, 01:01 AM
I finally got a chance to play the Growing Hunger expansion with my kids (thanks to Presidents Day) and we chose to play the Escape in the Truck scenario because we had not played it yet.
My two younger kids wanted to be heroes so I let them use 5 dots worth of special rules (well-stocked buildings, 1 hero starting card, free search markers) and my older daughter and I just used 4 dots (zombies auto spawn). Well the game was so lopsided that the heroes never even used any of the free search markers!
We randomly chose L-boards and one of them had the gas station. My daughter had Stacy who starts in a random building which ended up being...the gas station! Two of the heroes didn't have their building and started with the truck. The last hero (Sam) was in the diner. So on the first turn Stacy picked up gasoline from the hero deck (because of the gas station pickup). On Sam's first turn he moved to the truck. Meanwhile one of the starting hero cards was "Just What I needed" and so when turn #1 ended, three heroes were on the truck, with the keys, and Stacy already had the gasoline!
Turn #2 Stacy rolled a 3 to get to the truck. All of the zombies in the regular spawning pits were too far away to reach the truck. We only had two zombies make it to the truck because we had a zombie card that took over the diner and put a spawning pit there.
The zombies had one shot in turn #3 to stop the heroes because Stacy killed one of the attacking zombies, had "Bitten" played on her, and had to fight the other zombie with a chance to become a zombie hero. But alas the zombies rolled only 1's and 2's all game and turn #3 ended with the truck leaving town full of cocky heroes, running over zombies on the way out.
I just got whupped by a 6-year-old and a 9-year-old. When they asked how many turns it took and my 12-year-old said 3 the young ones just burst out laughing. That's okay. Zombie Dad will have his revenge...
My two younger kids wanted to be heroes so I let them use 5 dots worth of special rules (well-stocked buildings, 1 hero starting card, free search markers) and my older daughter and I just used 4 dots (zombies auto spawn). Well the game was so lopsided that the heroes never even used any of the free search markers!
We randomly chose L-boards and one of them had the gas station. My daughter had Stacy who starts in a random building which ended up being...the gas station! Two of the heroes didn't have their building and started with the truck. The last hero (Sam) was in the diner. So on the first turn Stacy picked up gasoline from the hero deck (because of the gas station pickup). On Sam's first turn he moved to the truck. Meanwhile one of the starting hero cards was "Just What I needed" and so when turn #1 ended, three heroes were on the truck, with the keys, and Stacy already had the gasoline!
Turn #2 Stacy rolled a 3 to get to the truck. All of the zombies in the regular spawning pits were too far away to reach the truck. We only had two zombies make it to the truck because we had a zombie card that took over the diner and put a spawning pit there.
The zombies had one shot in turn #3 to stop the heroes because Stacy killed one of the attacking zombies, had "Bitten" played on her, and had to fight the other zombie with a chance to become a zombie hero. But alas the zombies rolled only 1's and 2's all game and turn #3 ended with the truck leaving town full of cocky heroes, running over zombies on the way out.
I just got whupped by a 6-year-old and a 9-year-old. When they asked how many turns it took and my 12-year-old said 3 the young ones just burst out laughing. That's okay. Zombie Dad will have his revenge...