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Full Version: Some gamerstats from all 88 LNoE games (updated 12th March 2023).
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(01-28-2013 08:17 PM)vikinglad Wrote: [ -> ]
(01-25-2013 07:32 PM)samuraitrev Wrote: [ -> ]Well I just trawled thorough all 40 reports and he came out at 56% which tells me he's pretty well balanced. Now if only he had an Advanced Ability... Zombie03

Cool, thanks dude. I think he plays well with our group; it is nice to see this confirmed with some hard data.

I've used him 9 times in game reports alone. He's now gone up to 67%. He's well balanced the only difference I make is his start location in the Super Market, as in S-Mart! If he starts in the Gun Shop he's got a never ending Shotgun plus any other gun or Ammo that turns up. That's the only thing I'd change. It fits thematically and stops him being OP. Apart from that he's perfect!
:updated: see post 1 http://www.thezombiegame.com/forums/Thre...6#pid26056

Last night a fellow TZG member came over for a game last night, (Spirit).
We played the downloadable scenario We've Got To Go Back. I played as the Zombies. Spirit, his wife and my wife played as the Heroes. The Heroes were Billy, Kenny, Sam and Stacy.

The Heroes went into town and found the first Biocanister with their 1st Search. The second Biocanister took some looking for but they found it as their 5th number counter Search. The tricky part was getting back to the Truck as the Zombies had swarmed around it. Using great teamwork and getting stuck into the Zombies with Hand to hand weapons such as the Axe, Jumper Cables, Garden Shears and Pitchfork. Sam managed to punch a hole through the Zombies. This allowed Stacy to get to the Truck with both Biocanisters and escape the Zombie infested town of Woodinvale. It was a very close game and finished on Turn 16 out of 17 Turns.
:updated: see post 1 http://www.thezombiegame.com/forums/Thre...6#pid26056

I've now included the stats from Timber Peak games.
thank you for including your stats! I'm a huge statistical nerd, but hadn't thought about keeping stats on game play...yet.
I wonder why [/u]Billy is so high in Hero of the game? Considering he dies often because of two life points. Thoughts? Are you playing with SotF?
(04-25-2013 12:37 PM)ZombieDad Wrote: [ -> ]I wonder why [/u]Billy is so high in Hero of the game? Considering he dies often because of two life points. Thoughts? Are you playing with SotF?

Good question. I'm using everything Base Game, HP1, SotF and every other little add on you can get. Billy tends to do well as a Hero of the Game because he's good and getting around. He's quicker than the other Heroes (less likely to get caught as his base move is at least 2). He's also good in scenarios where you transport Items around such as Supply Run and We've Got To Go Back + others.
It's also interesting to note every Timber Peak character's Survival Probability is over 50% it's early days yet (8 games in) but I look forward to getting more data...

Man I need to get out...
Out of 58 LNoE games
(Heroes have an overall chance of victory of 38%)

See 1st post to see more lovely stats... http://www.thezombiegame.com/forums/Thre...6#pid26056
I wonder if it's morally or socially wrong to be a stats fiend...Zombie12
(04-25-2013 08:54 PM)samuraitrev Wrote: [ -> ]It's also interesting to note every Timber Peak character's Survival Probability is over 50% it's early days yet (8 games in) but I look forward to getting more data...

Man I need to get out...

Why do you think this is the case? Lucky draws? Or do you think they are that much better?
Samurai there is nothing wrong with being a stats fiend, it is all the non-stats fiends that are wrong.
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