05-28-2012, 03:11 PM
Since I understand tha lots of people here like Coop games, this one,though not horror themed, is probably the best one i tried
all players are knights of the round table and try to save Camelot, there are 6 quest that run silmutaneously on the game(Holy Grail,Excalibur,Lancelot,Saxons,Picts and the Black Knight), along with a 7th one tha replaces the excalibur(the Dragon) and a number of catapults that try to siege camelot and the heroes try to defend and overcome all these, its almost impossible to win them all but you wont lose if some of them are lost. Every time a quest ends black or white swords stack on the round table,depending on the outcome, the players want the white ones.
Every player gets a role of a known Knight along with his special ability and cooperation is the key to victory, but you cannot speak open to others about your cards because that would made it easy.
Add to that the traitor effect(one,or two with the expansions, of the knight MAY or may not be traitors) and you get an ultra high difficulty coop board game.
I was really afraid of the replay value but along the expansion and some variants it really plays well for a long time
http://boardgamegeek.com/boardgame/15062...er-camelot
all players are knights of the round table and try to save Camelot, there are 6 quest that run silmutaneously on the game(Holy Grail,Excalibur,Lancelot,Saxons,Picts and the Black Knight), along with a 7th one tha replaces the excalibur(the Dragon) and a number of catapults that try to siege camelot and the heroes try to defend and overcome all these, its almost impossible to win them all but you wont lose if some of them are lost. Every time a quest ends black or white swords stack on the round table,depending on the outcome, the players want the white ones.
Every player gets a role of a known Knight along with his special ability and cooperation is the key to victory, but you cannot speak open to others about your cards because that would made it easy.
Add to that the traitor effect(one,or two with the expansions, of the knight MAY or may not be traitors) and you get an ultra high difficulty coop board game.
I was really afraid of the replay value but along the expansion and some variants it really plays well for a long time
http://boardgamegeek.com/boardgame/15062...er-camelot