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Full Version: Hunt for survivors - A question rgarding zombie heroes and limited space
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Hi.
This is the first play though of this scenario. It has brought a couple of questions that I am unsure of.

At one point the zombies were taking names all over the place. This caused many zombie heroes.
Is there a limit to the number of zombie heroes the game will allow?

At the end of what was an awesome game (three hours of fright) there were three heroes on the same square. They were then joined by 6 or 7 zombies. As you can imagine, it got very messy and unclear as to where action was taking place.
Is there a limit to numbers on the same square?

When we entered a building with a number token we rolled to get below that number.
We assumed that if we rolled higher then the token stayed there and we had to try again in a later turn.
Is this right?

An awesome scenario. Can't wait to fail at the last minute again!!!
Insane22
Any help is really appreciated. Thanks all.
First: Generally if 4 heroes died, the heroes had lost the match. If the zombie heroes were generated by alternate means, then no problem at all.

Second: Nop... there is no limit on the number of heroes nor zombies in the same space, but remember that during the zombie turn the fights are distributed evenly so 3 heroes against 7 zombies.

Each hero gets to fight 2 zombies and any one of the heroes may then fight the last one. Also the heroes decide who is going to fight the excedent zombie before the fights take place.

Third: If any hero dies before making all his fights, his zombies do not get to fight this turn, they're busy chewing the fallen hero.

Lastly: Nop... this isn't right... upon revealing a token you usually gets only a single roll unless the scenario states otherwise, in the case you mentioned if the number rolled is bigger, nothing happens and the token is removed from game with no effect at all.
Four heroes - Yes four died by the end. We did actually ignore that ruling. No idea why.. But the fourth happened right at the end so not a massive game changer.
Thanks for the clarification on the zombie attacks.
As for the townsfolk being rolled higher, this makes total sense. The game would have been quite a bit shorter. But it was still immense. What a great scenario.

Thanks very much for getting back to me.
There is a scenario that has multiple options for the result of the roll of the number counter. Don't recall it now...

But unless stated otherwise the standard procedure is reveal, roll, if nothing happened remove the counter from the game with no effect.

For the rule about 4 heroes death... if 4 of them died game ends and the zombie player won the match...
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