08-13-2012, 10:24 PM
4 wounds!?
The reason being Im making the Team Fortress characters and wanted the Heavy to have 4 wounds versus the other 8 characters with 1 wound (the scout and spy) 3 wounds (the soldier) and the reamining with all at 2 wounds.
Im not sure if this would ruin the balance or not, what are you guys opinions?
I still am trying to figure out what to special abilities to give who.
Ive been searching the web to find custom heroes and get an idea of what special abilities would be suitable yet keeoing game balance.
BTW I am working on custom miniatures for ALL nine tf2 heroes as well as TF2 styles zombies!
If everything goes as planned, I am thinking about designing TF2 styled Left4Dead and Resident Evil zombie bosses and heroes as well!
The reason being Im making the Team Fortress characters and wanted the Heavy to have 4 wounds versus the other 8 characters with 1 wound (the scout and spy) 3 wounds (the soldier) and the reamining with all at 2 wounds.
Im not sure if this would ruin the balance or not, what are you guys opinions?
I still am trying to figure out what to special abilities to give who.
Ive been searching the web to find custom heroes and get an idea of what special abilities would be suitable yet keeoing game balance.
BTW I am working on custom miniatures for ALL nine tf2 heroes as well as TF2 styles zombies!
If everything goes as planned, I am thinking about designing TF2 styled Left4Dead and Resident Evil zombie bosses and heroes as well!