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Hi I had a question about these two and maybe more Survival Tactics.

Book of Family History
The Hero may roll an extra Fight Dice against Zombies.

May prevent a Wound to a Hero in the same or adjacent space (including themselves). After each Wound prevented, roll a D6. Breaks on the roll of 1, 2, or 3 (discard).

Audio Cassette
The Hero may use this Item at any time to cancel any Zombie card. After each use, roll a D6. On a roll of 1 or 2, this Item Breaks (discard). On the roll of 5 or 6, the Hero takes a Wound

From Last Night on Earth Rulebook
Q1. - Can a Ranged Weapon be fired by more than one Hero in a single turn? (Example – Billy has a Meat Cleaver, and a Revolver which he fires at a Zombie. Then Sally moves into Billy’s space and hands him a weapon. Billy already has two weapons so he has to drop one or give it to another Hero in his space. He hands the Revolver to Sally. Now that Sally has finished moving, she may fire a Ranged Weapon. Can Sally fire the Revolver at a Zombie?)

A1. - No. A Weapon card may never be used by more than one Hero in the same turn (Ranged Weapons or Hand Weapons).

My Question is, How many times can these items be used per turn ?

It would seem the Heroes can use these items, constantly and continiously.

Example
Start of a Hero Turn. Billy and Sally are in the same space. Billy fight 3 zombies, Becky uses the cassette to cancel, Undead Hate the Living, and loses each fight. Sally uses the book of Family History. Sally leaves that space and joins Becky. Sally enters the space and gives Becky the book. Sally fights 2 zombies. Becky uses the cassatte to cancel Uurrghhh and uses the book to prevent her wounds. Becky leave the space and.......


Is there not a limit to one use per turn ? I understand you can use a hand weapon on each seperate fight. If the hand weapon is passed to another hero, they may not use it, that same turn.

These items seem a little overpowered, by an unlimited use factor. yes i understand they have "breaks" on them, but Jenny dont care. or even worse, if these items became blessed items, if you didnt have duct tape.
Well PJON since they don't have a instead...

Like the wireless radio for instance...

INSTEAD of a move action draw cards from the top of the hero deck until you get the first event card.

Sooo yes... they kind off work any amount of times they're used....


But you're a little wrong about Jenny her ability read

'Handy' You may add or subtract 1 to the die roll when rolling to see if a HAND WEAPON breaks.

Since none of them are hand weapons... none of them gets to benefit from her ability

The counterbalance of those itens are exclusively their breaks...

One has for instance a 50% chance of break and the other

Has a 33% chance to hurt the hero and 33% to be discarded...

Now if they became blessed... yes the zombie could have a world of trouble... But this stuff are like that...

A zombie can't choose a scenario item to be discarded but if called to discard randomly or the hero gets to choose it's discard... them a sneario item could be discarded...

Sometimes somestuffs on the game are cruel like that... no matter what you do.
Its just not fair, those meddiling heroes, with their pesky items !!!

Why must they always "play keep away" with their brains. They are so yummy. Why wont they just share some Watchmen02 Pwease Watchmen01

Zombie09
Item Blessing is simply dirt... It should be part of the Nasty Tatics and not Survival Tatics

Since it's a Survival Tatics cannot be canceled by normal zombie cards Despair and Falling Darkness for instance.

May stop the discard nedded to use card effects like Fire Extinguisher, First Aid Kit, Dynamite)

And lastly AUTOMATICALLY works on the first use... making like if you had 2 of an item that is powerful enough that the counterbalance is an automatic discard upon use...

One of the best survival tatics IMO...
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