10-25-2012, 05:26 PM
Hi. I have an odd question about All Hallow Eve 2. The scenario rules can be found here
Download Flying Frog Productions Web Content Here
All Hallows Eve 2: The Ritual.pdf
If you have never played it, its one of my favs. It has 6 heroes, 21 Zombies and used all 8 L boards.
In The scenario Father Joseph is busy performing a ritual that will save Woodinvale from the Zombie horde. During the Game Father Joe has special abilities, like killing Zombies with a Column of Holy Fire, he does not have to fight Zombies during the Hero turn, and wins fights on ties.
Father Joseph is not a playable character during this scenario. He is on the board, center of town, with his ritual table. He does not get any actions. No movement, no search, no raged attack, no need to fight during his turn. In return he gets special abilites as other actions.
So, my question. If during the Zombie turn, when Father Joe does have to fight. If a Zombie attacks Father Joe, and uses
Fighting Instincts
Play at the start of the fight, before any Fight Dice are rolled.
Fight:
Choose any Hand Weapon from the Hero discard pile. The Zombie may use that weapon's Combat Bonus for this one fight (for weapon text, treat the Zombie as the 'Hero' and the target Hero as a 'Zombie').
If the Zombnie player picks the
Jumper Cables
COMBAT BONUS:
The Hero may move any Zombie beaten in a fight up to 2 spaces in any direction.
After each use, Breaks on 1 or 2 (Discard)
and successfully wins the fight. They can move Father Joseph out of the center of twon ???
Can Father Joseph move ? I think no.
Do the heroes lose because Father Joe is not with his ritual table ? I think Father Joe still does not get a move action. What happens ?
Thankz
Download Flying Frog Productions Web Content Here
All Hallows Eve 2: The Ritual.pdf
If you have never played it, its one of my favs. It has 6 heroes, 21 Zombies and used all 8 L boards.
In The scenario Father Joseph is busy performing a ritual that will save Woodinvale from the Zombie horde. During the Game Father Joe has special abilities, like killing Zombies with a Column of Holy Fire, he does not have to fight Zombies during the Hero turn, and wins fights on ties.
Father Joseph is not a playable character during this scenario. He is on the board, center of town, with his ritual table. He does not get any actions. No movement, no search, no raged attack, no need to fight during his turn. In return he gets special abilites as other actions.
So, my question. If during the Zombie turn, when Father Joe does have to fight. If a Zombie attacks Father Joe, and uses
Fighting Instincts
Play at the start of the fight, before any Fight Dice are rolled.
Fight:
Choose any Hand Weapon from the Hero discard pile. The Zombie may use that weapon's Combat Bonus for this one fight (for weapon text, treat the Zombie as the 'Hero' and the target Hero as a 'Zombie').
If the Zombnie player picks the
Jumper Cables
COMBAT BONUS:
The Hero may move any Zombie beaten in a fight up to 2 spaces in any direction.
After each use, Breaks on 1 or 2 (Discard)
and successfully wins the fight. They can move Father Joseph out of the center of twon ???
Can Father Joseph move ? I think no.
Do the heroes lose because Father Joe is not with his ritual table ? I think Father Joe still does not get a move action. What happens ?
Thankz