(02-07-2013 10:06 PM)Emp Wrote: [ -> ]Nope, you can even choose to roll ALL of your extra fightdice at once.
We do it over here like that.
For example if the hero has the baseball bat he gets an extra fightdice. So the hero player rolls 3 dice instead of his initial 2.
You can start with 2 dice and then choose to roll the extra fight dice if you think you neef it. See t like you decide to use the bat instead of just your bare hands. Using that weapon then ofcourse puts you open to the chance of losing that weapon because ot breaks or something.
But I think taking the chance of losing that weapon is worth it because it gives you the extra advatage you need when you want to dispose of the undead.
Emp is correct. Unless the card says otherwise, you can choose to use a Hand Weapon right away, or can even choose to not use it at first, and only use it if you want. This can often be a good strategy, because sometimes you will roll your initial fight dice and be happy with the result, not even needing to use the weapon anyway, and then you don't risk losing it. Or, you can roll your initial fight dice, and decide you want to try to use a weapon for help (either because you lost and hope to roll higher this time, or because, as the hero, you won and hope you can roll doubles to get the kill).
Also, be sure to pay close attention to the card text. The baseball bat, for example, can be used multiple times in each fight, but after each use, you have to roll to see if it breaks.. To give you one example:
- The Hero rolls: 1 and 3
- The Zombie rolls 4
- The Hero uses the bat and rolls a 2. CRAP! They still lost. They roll the dice again and roll a 4 (separate roll, so it is not part of your fight dice). At least the bat didn't break.
- The Hero tries the bat again. They roll a 3. DANG IT! Still lost. They roll it again and roll a 4 (separate roll, so it is not part of your fight dice). At least it still didn't break.
- The Hero tries the bat again. They roll a 5. SUCCESS! They beat the zombie. They also happened to roll another 3 in the above example on their extra fight dice from using the bat, so the zombie is killed. They now roll to check if the bat breaks. They roll a 1. Darn! Guess you must have broken the bat over the zombie's head. But, at least it killed it. ;-)
Does that make sense? If not, feel free to ask further questions. But, remember, pay close attention to the text of the cards. Other weapons may be different.
Oh, and thank you to argail for filling in one important thing I did forget to mention. Zombies win on ties, unless otherwise stated in a card, special ability, etc. For example, Johnny the Highschool Quarterback has the special ability "Tough" meaning he wins on ties.