04-01-2013, 11:38 PM
Alone in the dark - We really like to use is as suggested as a prologue to main game. It is that classic first scene in the zombie movie where you watch someone who didn't know about the outbreak yet get overwhelmed.
My suggestion is to balance the continuity aspect of it. Because zombies almost always win it really needs to not alter the main game balance too much. Here are my suggestions. Any thoughts?
If HERO WINS they start the full game with any items they possessed at the end of the game.
-Zombies get 1 additional zombie per item.
-I think that shotgun/chainsaw should probably we worth 2 or more zombies.
If the ZOMBIES WIN then the hero will enter the main game as a zombie hero. I found it too unbalancing to just give the zombies a zombie hero to start, so my suggestion to balance is:
-Zombie Hero counts as 3 normal zombies and is not placed during the setup (must be spawned at the end of a turn)
I think that the 3:1 makes sense given that a grave dead costs 2 zombies, and a zombie hero basically gets 2 grave dead abilities (move and health). I also think that it should cost the zombies 1 zombie/HP of the zombie hero so Sheriff Anderson for instance would actually cost 4 zombies. This might make them difficult to spawn however.
Thoughts?
My suggestion is to balance the continuity aspect of it. Because zombies almost always win it really needs to not alter the main game balance too much. Here are my suggestions. Any thoughts?
If HERO WINS they start the full game with any items they possessed at the end of the game.
-Zombies get 1 additional zombie per item.
-I think that shotgun/chainsaw should probably we worth 2 or more zombies.
If the ZOMBIES WIN then the hero will enter the main game as a zombie hero. I found it too unbalancing to just give the zombies a zombie hero to start, so my suggestion to balance is:
-Zombie Hero counts as 3 normal zombies and is not placed during the setup (must be spawned at the end of a turn)
I think that the 3:1 makes sense given that a grave dead costs 2 zombies, and a zombie hero basically gets 2 grave dead abilities (move and health). I also think that it should cost the zombies 1 zombie/HP of the zombie hero so Sheriff Anderson for instance would actually cost 4 zombies. This might make them difficult to spawn however.
Thoughts?