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Most of us won't receive our Game(s) of SoB for a couple of months but a lot of
information (Rules/Pics/Vids & Session reports from GC buyers) is now out there.

Basically it's a complete Dungeon crawl ,enter the mine, do the Mission, return &
interact with a town. Nevertheless being Gamers we're already seeing Variants that
add things to the Game on BGG.

A d66 Settlement Event File was posted that calls for rolling on an Event Chart
before interacting with the Town Board Locations. This roll can result in activities
that cause a Hero to lose/gain gear, skills, gold & such. Another poster has proposed
adding a hex map & Event Chart for traveling from the Town to the Mine ,again
with the possibilities of gaining/losing various skills/gear.

Interesting Ideas & I'm thinking of trying out the Settlement Event Chart & I've
already developed my Brimstone Mine Guide to create specific "Themed" Mines.

So anyone else have some other Additions they intend to add to the SoB?

http://www.boardgamegeek.com/filepage/10...ent-events

http://www.boardgamegeek.com/thread/1239...mstone-hex crawl

I also wonder about balance issues (especially the hex map idea) that a few
rolls could weaken the Heroes enough to make the Mine Mission impossible.

OD
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