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Full Version: Indian Scout + White Hat = GOD?
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I looked for a card for white hat and didn't see one, so I believe it's just a mythical upgrade card you jot down, but

White Hat - $6400 - Use 1 grit to heal Wounds/Sanity (any mix) equal to your Hero level

Tribal Tree - 1st Level - You may take 4 Sanity Damage, ignoring Willpower to Recover a Grit. +1 Lore

At level 5, infinite life? Or am I missing a once per turn clause somewhere that I don't see?

Sorry guys, I borked the game ;(
I haven't found anything that limits it (but I haven't gotten into all the nooks & crannies
of the Rules yet) but I'm sure the intent must be to have some limit on it's use.

Maybe once per Mission ? It would too powerful even at once per turn IMO.-unless
we're just not seeing something a Frogger ruling may be required.

OD
Rules as written, no restrictions.
Rules as intended I would assume it's 1/turn, but even then it's pretty powerful as several characters are grit factories.

I'm sure you are correct and that errata will hit and be 1/adv

Cute combo though, right? :P
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