12-14-2014, 04:05 PM
I haven't found this addressed anywhere. Looking for a concensus, short of an official answer.
We know from The Coast rule book that Blocked Roads stop Minion (and Hero) movement. What I'd like to know though is does it alter the short path to Town Hall?
Let's say there is a Blocked Road between the Olde Woods and the Covered Bridge. Because it is being diplaced, a Minion at the Olde Woods must move toward Town Hall. Which direction must it go?
If it ignores the Blocked Road in determining shortest path then it must move toward the Blocked Road. It can't however as it is stopped by it, which would mean it can't be displaced, which means the displacing Minion cannot be placed - so the Shadow Track would move 1 Step toward Darkness. If the original Mininon was simply moving though then it would just not move.
Another scenario - A Blocked Road is adjacent the Fields. Do you even need to roll to determine the route a displaced (or moving) Minion must take?
What are everyone's thoughts?
We know from The Coast rule book that Blocked Roads stop Minion (and Hero) movement. What I'd like to know though is does it alter the short path to Town Hall?
Let's say there is a Blocked Road between the Olde Woods and the Covered Bridge. Because it is being diplaced, a Minion at the Olde Woods must move toward Town Hall. Which direction must it go?
If it ignores the Blocked Road in determining shortest path then it must move toward the Blocked Road. It can't however as it is stopped by it, which would mean it can't be displaced, which means the displacing Minion cannot be placed - so the Shadow Track would move 1 Step toward Darkness. If the original Mininon was simply moving though then it would just not move.
Another scenario - A Blocked Road is adjacent the Fields. Do you even need to roll to determine the route a displaced (or moving) Minion must take?
What are everyone's thoughts?