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(01-09-2018 10:15 AM)jeffd1830 Wrote: [ -> ]Does anyone have a copy of this character profile? I really want to know what Betsy is capable of!

No card but here’s all the info on Betsy;

Old Betsy

The Old Betsy hero card ;
At any time, discard to place Old Betsy in any space on the board.
No Zombie may move from that space this turn. In future turns, Zombies trying to move from that space must first roll a 5 or 6 to escape. When a Zombie escapes, remove Old Betsy from the board.

The Survival of the Fittest rules for Combining Items;

-Old Betsy combined with an Item means it can be delivered to another Hero in Old Betsy's deployment space.
-Old Betsy combined with Gasoline allows a Gas Marker to be placed in Old Betsy's deployment space.
-Old Betsy combined with Dynamite, by a Hero that has a Fire Item, allows the Dynamite to explode in Old Betsy's deployment space.
Old Betsy is unaffected by Dynamite or Gas Marker explosions.

Old Betsy Character card
* Can’t use any items and can only carry two at a time.
* + 1 bonus to Move.
* Can move through Zombies or Lights Out spaces without stopping.
* 50/50 shot every turn of healing a Wound
* Health of a Youth character , 2 wounds
* All Zombies in her space are -1 to their fight die (minimum 1)

Now can somebody please make a custom card!!!
(01-20-2018 01:15 AM)fallensaviour Wrote: [ -> ]
(01-09-2018 10:15 AM)jeffd1830 Wrote: [ -> ]Does anyone have a copy of this character profile? I really want to know what Betsy is capable of!

No card but here’s all the info on Betsy;

Old Betsy

The Old Betsy hero card ;
At any time, discard to place Old Betsy in any space on the board.
No Zombie may move from that space this turn. In future turns, Zombies trying to move from that space must first roll a 5 or 6 to escape. When a Zombie escapes, remove Old Betsy from the board.

The Survival of the Fittest rules for Combining Items;

-Old Betsy combined with an Item means it can be delivered to another Hero in Old Betsy's deployment space.
-Old Betsy combined with Gasoline allows a Gas Marker to be placed in Old Betsy's deployment space.
-Old Betsy combined with Dynamite, by a Hero that has a Fire Item, allows the Dynamite to explode in Old Betsy's deployment space.
Old Betsy is unaffected by Dynamite or Gas Marker explosions.

Old Betsy Character card
* Can’t use any items and can only carry two at a time.
* + 1 bonus to Move.
* Can move through Zombies or Lights Out spaces without stopping.
* 50/50 shot every turn of healing a Wound
* Health of a Youth character , 2 wounds
* All Zombies in her space are -1 to their fight die (minimum 1)

Now can somebody please make a custom card!!!

Thanks!
How do you do the 50/50 shot every turn of healing a Wound? rolling the dice?
(01-31-2018 07:59 PM)dannyrubio Wrote: [ -> ]
(01-20-2018 01:15 AM)fallensaviour Wrote: [ -> ]
(01-09-2018 10:15 AM)jeffd1830 Wrote: [ -> ]Does anyone have a copy of this character profile? I really want to know what Betsy is capable of!
* 50/50 shot every turn of healing a Wound

Thanks!
How do you do the 50/50 shot every turn of healing a Wound? rolling the dice?

I would suspect its "Roll a D6, on a 4+ heal 1 wound"
Found a Pic of the real one. It's close to the one I made!

https://boardgamegeek.com/image/4613430/...ombie-game
Nice,I still haven’t ordered one yet.
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