04-07-2021, 12:25 PM
When I checked out GW "Cursed City" Warhammer Quest Game which is
basically a conversion of it's OoP Mordhelm Skirmish Game to a Board Game
it caught my interest as I liked the ruined city setting.However the $200+
caused sticker shock.
Mordhelm was a Table Top Skirmish Game where different Warbands had
it out Looking for Wyrdstone.It had very detailed rules & a hell of a lot of
bean counting so although I got the Warbands & the Rulebook I never
really got into the Game.Thus a streamlined Board Game version
rekindled my interest.
So I decided to convert COMON's Zombicide Black Plague to Mortdhelm.
The Game Tiles of Black Plague & Green Horn are perfect for the ruined city.
I just have to take the BP Survivors & match then up with the Mordhelm
Warbands members of similar types & work in Warpstone instead of Treasure.
Here;s my Fluff Background (it follows fairly closely to GW backstory)
Background:
The Sigmarite Empire which has stood a Thousand years is on the verge of its 2nd Millennium
collapsing into chaos & corruption.The Emperor has died with no male heir & the Church of Sigmar
leader the Grand Theogonist has declared he will study all claims to the Throne to determine the
most suitable before the Church will anoint a successor.
Thus the most powerful Counts are ambitious contenders for the Imperial Throne the Counts of Marienburg
& Avelander being the most persistent in pushing their claims.The Empire in this power void is seeing
its borders breached by raiding Orcs ,Dark Elves & other forces of Chaos,as its internal power struggles
occupy the Counts & the Church.
A ray of hope however seems to shine in the Northern County of Ostermark .The capital city of
Mordhelm the main trading center of the North lying on both sides of the river Stir & home to the
Mother Chapter House of the Holy Order of the Sisters of Sigmar.The Matriach Superior Bertha has
had a vision that the god Sigmar will return with the new Millennium to bring order & peace to
the Empire.
Soon when a 2 tailed comet is seen approaching it is taken as the return of Sigmar.Alas the
comet doesn't bring Sigmar but Sigmars wrath down upon Mordhelm.The comet destroys the
city showering it with glowing dark green shards & toxic gases.Those who are not killed outright
in the Upper City where the toxic cloud is the worst soon become mentally & in some cases physically
changed.The former mayor now sees himself as a Magister whose duty is to protect the city
& the holy shards ,he recruits the aimless survivors into his Cult of the Comet.These demented
followers oppose any incursions into their ruined city.
The Lower city home to the harbor & the Litchgate District where the main Tombs & crypts of
the ruling nobility are located.The levies are destroyed & the River Stir floods sections especially
the Litchgate District. The strange dark green shards mix with the water & seeps into the Tombs
& graves bringing the dead back to unnatural life.The bones of Mordhelm founder Prince Olaf rise
up & his burning ambition to protect this city has survived even death .He organizes the other
dead into a skeleton force & they begin an endless patrol to defend the ruins.
The Sisters of Sigmar Chapter House located high above the city perched on a great granite outcropping in
the middle of the river survived untouched.
The cities destruction brought looters looking for abandon treasures many were never heard from again
after entering the city but those came out often brought with them some of the mysterious dark green
glowing shards. Soon fantastic stories about the strange shards began to circulate,that it had healing
powers or made crops grow & they became known as Wyrdstone.These stories were widely dismissed as folktales
but then an alchemist discovered the shards could transmute base lead to gold & suddenly the powers that be
took notice.
The immense value of the Wyrdstone caused a rush of adventures & disorganized mobs of treasure seekers to flock
to Mordhelm but most were never seen again & those few who made back out of the city carried tales of insane
Cultist & mutants or even that the dead were walking.These stories dampened down the rush but the chance
for wealth was so great the Counts of Marienburg & Avelander hired hardened Mercenaries to brave
the city & find Wyrdstone to fund their efforts to obtain the Purple.The Church of Sigmar dispatched its
feared Witch Hunters ostensibly to cleanse the city of the abominations of the Cultist/Mutants & to put
the unnatural dead back to rest.The Witch Hunters were also to collect Wyrdstone for the Churches Coffers.
The Holy Order of the Sisters of Sigmar also had a mission.The Matriach Superior Bertha had another vision
that directed her to have the Order collect Wyrdstone & hide it in the deep granite vaults deep below the Chapter
House where it could no longer tempt people.
Skaven- below the streets of Mordhelm in its Sewers dwelt a colony of Clan Eshin Skaven the Comet
crashed through their warrens & few escaped. The few that did recognize the shards as Warpstone
the material the Skaven use to transmute common rats into Ratmen.The survivors hurried back to
their Clan Master with the news. Clan Eshin was involved in a struggle with the other Clans to
dominate the ruling council 13.The Eshin Clans specialized in assassinations & spying & the
Clan Master realized the benefit of a plentiful source of Warpstone that was extremely rare.
To keep it secret from the other Clans the Clan Master sent only small bands to Mordhelm to
recover the warpstone.
Sylavania's Count von Carstein is among the most powerful in the Empire
but he knows his evil reputation will never allow the Grand Theogonist
to accept him as Emperor.Thus he plots to acquire enough Wyrdstone
to to guarantee the Claimant he backs will become Emperor with
the help of his bribes.He intends to be the real power behind the Throne.
OD
basically a conversion of it's OoP Mordhelm Skirmish Game to a Board Game
it caught my interest as I liked the ruined city setting.However the $200+
caused sticker shock.
Mordhelm was a Table Top Skirmish Game where different Warbands had
it out Looking for Wyrdstone.It had very detailed rules & a hell of a lot of
bean counting so although I got the Warbands & the Rulebook I never
really got into the Game.Thus a streamlined Board Game version
rekindled my interest.
So I decided to convert COMON's Zombicide Black Plague to Mortdhelm.
The Game Tiles of Black Plague & Green Horn are perfect for the ruined city.
I just have to take the BP Survivors & match then up with the Mordhelm
Warbands members of similar types & work in Warpstone instead of Treasure.
Here;s my Fluff Background (it follows fairly closely to GW backstory)
Background:
The Sigmarite Empire which has stood a Thousand years is on the verge of its 2nd Millennium
collapsing into chaos & corruption.The Emperor has died with no male heir & the Church of Sigmar
leader the Grand Theogonist has declared he will study all claims to the Throne to determine the
most suitable before the Church will anoint a successor.
Thus the most powerful Counts are ambitious contenders for the Imperial Throne the Counts of Marienburg
& Avelander being the most persistent in pushing their claims.The Empire in this power void is seeing
its borders breached by raiding Orcs ,Dark Elves & other forces of Chaos,as its internal power struggles
occupy the Counts & the Church.
A ray of hope however seems to shine in the Northern County of Ostermark .The capital city of
Mordhelm the main trading center of the North lying on both sides of the river Stir & home to the
Mother Chapter House of the Holy Order of the Sisters of Sigmar.The Matriach Superior Bertha has
had a vision that the god Sigmar will return with the new Millennium to bring order & peace to
the Empire.
Soon when a 2 tailed comet is seen approaching it is taken as the return of Sigmar.Alas the
comet doesn't bring Sigmar but Sigmars wrath down upon Mordhelm.The comet destroys the
city showering it with glowing dark green shards & toxic gases.Those who are not killed outright
in the Upper City where the toxic cloud is the worst soon become mentally & in some cases physically
changed.The former mayor now sees himself as a Magister whose duty is to protect the city
& the holy shards ,he recruits the aimless survivors into his Cult of the Comet.These demented
followers oppose any incursions into their ruined city.
The Lower city home to the harbor & the Litchgate District where the main Tombs & crypts of
the ruling nobility are located.The levies are destroyed & the River Stir floods sections especially
the Litchgate District. The strange dark green shards mix with the water & seeps into the Tombs
& graves bringing the dead back to unnatural life.The bones of Mordhelm founder Prince Olaf rise
up & his burning ambition to protect this city has survived even death .He organizes the other
dead into a skeleton force & they begin an endless patrol to defend the ruins.
The Sisters of Sigmar Chapter House located high above the city perched on a great granite outcropping in
the middle of the river survived untouched.
The cities destruction brought looters looking for abandon treasures many were never heard from again
after entering the city but those came out often brought with them some of the mysterious dark green
glowing shards. Soon fantastic stories about the strange shards began to circulate,that it had healing
powers or made crops grow & they became known as Wyrdstone.These stories were widely dismissed as folktales
but then an alchemist discovered the shards could transmute base lead to gold & suddenly the powers that be
took notice.
The immense value of the Wyrdstone caused a rush of adventures & disorganized mobs of treasure seekers to flock
to Mordhelm but most were never seen again & those few who made back out of the city carried tales of insane
Cultist & mutants or even that the dead were walking.These stories dampened down the rush but the chance
for wealth was so great the Counts of Marienburg & Avelander hired hardened Mercenaries to brave
the city & find Wyrdstone to fund their efforts to obtain the Purple.The Church of Sigmar dispatched its
feared Witch Hunters ostensibly to cleanse the city of the abominations of the Cultist/Mutants & to put
the unnatural dead back to rest.The Witch Hunters were also to collect Wyrdstone for the Churches Coffers.
The Holy Order of the Sisters of Sigmar also had a mission.The Matriach Superior Bertha had another vision
that directed her to have the Order collect Wyrdstone & hide it in the deep granite vaults deep below the Chapter
House where it could no longer tempt people.
Skaven- below the streets of Mordhelm in its Sewers dwelt a colony of Clan Eshin Skaven the Comet
crashed through their warrens & few escaped. The few that did recognize the shards as Warpstone
the material the Skaven use to transmute common rats into Ratmen.The survivors hurried back to
their Clan Master with the news. Clan Eshin was involved in a struggle with the other Clans to
dominate the ruling council 13.The Eshin Clans specialized in assassinations & spying & the
Clan Master realized the benefit of a plentiful source of Warpstone that was extremely rare.
To keep it secret from the other Clans the Clan Master sent only small bands to Mordhelm to
recover the warpstone.
Sylavania's Count von Carstein is among the most powerful in the Empire
but he knows his evil reputation will never allow the Grand Theogonist
to accept him as Emperor.Thus he plots to acquire enough Wyrdstone
to to guarantee the Claimant he backs will become Emperor with
the help of his bribes.He intends to be the real power behind the Throne.
OD