01-30-2010, 10:12 PM
Played the expansion for the first time yesterday, and it was great but I have a few questions about the mechanics of some of the new rules.
1) What happens when the Survival Decks are depleted? Are they just reshuffled? Is it possible to use a card that let you draw from the discard pile to draw from the Survival Decks discard pile?
2) On Barricades, what happens if there are two perpendicular walls, and only one is barricaded? If a zombie tries to move in diagonally from the corner of the building, do they have to roll for the barricade if only one of the walls is barricaded?
3) Does entering sewers cost one movement point?
4) Duct tape. Is there any bonus to duct taping two items other then it being counted as a single item? Or is that only for the special combinations listed in the rule book? If I duct tape a Fence Post and a Meat Cleaver, do I gain the Meat Cleaver's bonus when I use the Fence Post?
5) This is for the Hero Pack 1. If Stacy doesn't move but ends her turn on a spawning pit, does she take a card? Or does she have to move onto it and end her turn on it? Because right now, whoever plays Stacy tends to camp on a spawning pit, particularly outside, with the logic that they move zero spaces.
6) In Rescue Mission, Townsfolk Allies can be attacked even when in the safehouse, correct?
1) What happens when the Survival Decks are depleted? Are they just reshuffled? Is it possible to use a card that let you draw from the discard pile to draw from the Survival Decks discard pile?
2) On Barricades, what happens if there are two perpendicular walls, and only one is barricaded? If a zombie tries to move in diagonally from the corner of the building, do they have to roll for the barricade if only one of the walls is barricaded?
3) Does entering sewers cost one movement point?
4) Duct tape. Is there any bonus to duct taping two items other then it being counted as a single item? Or is that only for the special combinations listed in the rule book? If I duct tape a Fence Post and a Meat Cleaver, do I gain the Meat Cleaver's bonus when I use the Fence Post?
5) This is for the Hero Pack 1. If Stacy doesn't move but ends her turn on a spawning pit, does she take a card? Or does she have to move onto it and end her turn on it? Because right now, whoever plays Stacy tends to camp on a spawning pit, particularly outside, with the logic that they move zero spaces.
6) In Rescue Mission, Townsfolk Allies can be attacked even when in the safehouse, correct?