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Invaders from the Irken Empire - Printable Version

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Invaders from the Irken Empire - Orguss - 02-26-2011 10:17 PM

THE ALMIGHTY IRKEN EMPIRE HAS DESCENDED TO EARTH. QUIVER IN FEAR AS THEY ENTRUST THE ARMADA TO... ZIM.
If someone knows how to remove Carnival easily, I'd like to know. My photoshop-fu is still lacking.

[Image: DIB.jpg]
[Image: GAZ.jpg]
[Image: GIR.jpg]
[Image: ProfMembrane.jpg]
[Image: SHUNK.jpg]
[Image: IGGINS.jpg]

And on the Irken Side we have:

MEGA DOOMER - Martian Champion - Robot - Cost 6
Movement - 1d3
Fight Dice - 3 (Re-roll 1's)
Wounds - 3
Range of Ray Blasts - 2

Abilities -

INVISIBILITY - Ignore wounds dealt by ranged weapons
GIANT - The Mega Doomer is considered a Full Martian Pack (no other Martians may be in the same space). It can also move through Walls (it may not move through the Big Top Tent’s corner Blockers however) and Wins on Ties.


RE: Invaders from the Irken Empire - mqstout - 02-27-2011 03:25 PM

Orguss, you'd done two of this thread. I axed the other one.


RE: Invaders from the Irken Empire - vikinglad - 02-28-2011 07:51 AM

I love Zim! I don't have this game at all, but this idea seems perfect for it, from what I have read. I would totally try this out if I had the game. Great idea, Orguss.