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Remaking the vassal mod to actually be useful - Printable Version

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RE: Remaking the vassal mod to actually be useful - knight0fdragon - 06-03-2014 09:13 PM

Yeah it was for Bruno and drkbluexg, with gimp you can also open psd files so aprillo can upload his psd files to drop box incase any need further touching and anyone with gimp can pick it up


RE: Remaking the vassal mod to actually be useful - brunoreturns - 06-03-2014 09:44 PM

If gimp supports psd, then I will likely install it. If anyone needs to upload a psd that will work fine

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RE: Remaking the vassal mod to actually be useful - aprillo - 06-04-2014 09:38 AM

Yeah that's true I saw that and thought it was an especially cool feature!


Remaking the vassal mod to actually be useful - BigDumbYak - 06-04-2014 02:43 PM

I use Gimp for all my projects. It's fantastic. There are a couple things I would like from photoshop such as the some of the layer options like 'outer glow' but I've got work around a for all that.

This is the kind if project that I'd LOVE to jump on, but lately I've been committing myself to too many projects at once. Insane19

Can't wait to see the end result!


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Besides, aprillo is on the case, and that zombie has some graphics skills.


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RE: Remaking the vassal mod to actually be useful - aprillo - 06-04-2014 04:39 PM

(06-04-2014 02:43 PM)BigDumbYak Wrote:  I use Gimp for all my projects. It's fantastic. There are a couple things I would like from photoshop such as the some of the layer options like 'outer glow' but I've got work around a for all that.

This is the kind if project that I'd LOVE to jump on, but lately I've been committing myself to too many projects at once. Insane19

Can't wait to see the end result!


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Besides, aprillo is on the case, and that zombie has some graphics skills.


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Well thank you very much!


RE: Remaking the vassal mod to actually be useful - brunoreturns - 06-04-2014 06:06 PM

I installed gimp, and I like it very much. Going through a bit of a learning curve, but I was able to make good images of a wound token, the sun tracker, and the truck Watchmen02

Thanks for the suggestion knightofdragon.

I am a bit hung up at the moment in trying to figure out which tokens are supposed to be in the base game and which are from growing hunger.

Going by the scenarios doesn't help, since they included tokens that were intended to be used for user made scenarios.

Does anyone know of a list of tokens for each expansion?


RE: Remaking the vassal mod to actually be useful - DrkBlueXG - 06-04-2014 10:56 PM

Just go by pg2 of the rulebook of GH compared to pg3&4 of core LNOE. Outside of that, I'm not sure.
Oh yea, and the townsfolk cards in the hero deck for whichever set should also have included the townsfolk token for it as well.

Question, should i scan the cards for SotF or is someone else doing that?


RE: Remaking the vassal mod to actually be useful - brunoreturns - 06-04-2014 11:25 PM

We are not scanning cards

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RE: Remaking the vassal mod to actually be useful - DrkBlueXG - 06-05-2014 12:04 AM

Good, that would be a chore lol


RE: Remaking the vassal mod to actually be useful - knight0fdragon - 06-05-2014 12:44 AM

(06-04-2014 11:25 PM)brunoreturns Wrote:  We are not scanning cards

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what will you do, make generics?