Remaking the vassal mod to actually be useful - Printable Version +- TheZombieGame.com Forums (http://www.thezombiegame.com/forums) +-- Forum: Last Night on Earth (/Forum-Last-Night-on-Earth) +--- Forum: LNoE General Discussion (/Forum-LNoE-General-Discussion) +--- Thread: Remaking the vassal mod to actually be useful (/Thread-Remaking-the-vassal-mod-to-actually-be-useful) |
RE: Remaking the vassal mod to actually be useful - aprillo - 06-06-2014 12:08 AM Normal zombies followed by board pieces RE: Remaking the vassal mod to actually be useful - DrkBlueXG - 06-06-2014 01:57 AM Board pieces are going to be the most difficult. My scanner isn't big enough. Anybody know of a solution? RE: Remaking the vassal mod to actually be useful - aprillo - 06-06-2014 02:01 AM Do two scans name the scans, post um and ill join them RE: Remaking the vassal mod to actually be useful - brunoreturns - 06-06-2014 04:43 AM I got bored tonight and scanned in the board images (2 images per board). https://dl.dropboxusercontent.com/u/127238356/LNOE%20Images/LNOEBoards.zip If I still don't have access to the blank card templates tomorrow night, I might try putting these images together myself. As far as the module, it looks fairly decent. It still needs the board images and zombie figures (obviously) and I haven't added the card text (which will be the most work), but I think after that it will be ready for play testing so we can see what improvements need to be made. Remaking the vassal mod to actually be useful - aprillo - 06-06-2014 07:17 AM Oh your not full member yet Bruno? We'll maybe I can download it and send it to you. I wouldn't want to violate the rules of tzg, but I'm sure if I made a convincing case, an exception could be made for one item. Especially for someone actively working very hard to contribute. Sent from my iPod touch using Tapatalk I've made a request on your behalf Bruno http://www.thezombiegame.com/forums/Thread-Requesting-permission-for-lenience-on-policy RE: Remaking the vassal mod to actually be useful - aprillo - 06-06-2014 10:44 PM Hey zombie tokens done. I have them in three color: OGR, plus i made a crawling torso token for the zombies with grave weapons miniature expansion which i just recently acquired. They're in the drop box https://www.dropbox.com/s/9obi136jbnzmuf5/Zombie%20Tokens.zip I'll get to work on connecting the board pieces tomorrow, I'll upload sets of board pieces as i have them, or just send them all in one zip folder depending on how long it takes. I seriously don't think it will take long though. RE: Remaking the vassal mod to actually be useful - aprillo - 06-07-2014 12:28 AM Base board images: https://www.dropbox.com/s/h3jr7zx7ba0wbga/Base%20Game%20Board%20Pieces.zip Growing Hunger: https://www.dropbox.com/s/yoiwapx8pyxlgbj/Growing%20Hunger%20Board%20Pieces.zip that's all I can do tonight. but it at least gives you something to work with. timber peak is next. and then if someone can scan blood in the forest, i can do that. Although it's probably not necessary that we input all of them right away. I should be acquiring blood in the forest within the next couple of weeks and could scan and join the images for that afterwards. RE: Remaking the vassal mod to actually be useful - DrkBlueXG - 06-07-2014 05:57 AM Got a lot done except the long barricades. They are on my dropbox & drive. RE: Remaking the vassal mod to actually be useful - brunoreturns - 06-07-2014 12:44 PM We're a pretty long way from creating any of the expansions. I finished the hero deck, and I will probably finish the zombie deck tomorrow. We can try to set up a session some time this week to test it out. Some week day night at 9? Sent from my LG-D801 using Tapatalk RE: Remaking the vassal mod to actually be useful - aprillo - 06-08-2014 12:56 AM Works for me |