TheZombieGame.com Forums
SotF thoughts on Barricades - Printable Version

+- TheZombieGame.com Forums (http://www.thezombiegame.com/forums)
+-- Forum: Last Night on Earth (/Forum-Last-Night-on-Earth)
+--- Forum: LNoE General Discussion (/Forum-LNoE-General-Discussion)
+--- Thread: SotF thoughts on Barricades (/Thread-SotF-thoughts-on-Barricades)



SotF thoughts on Barricades - Morgolon - 02-08-2010 12:10 PM

Hi,

Played a bit SotF and been looking at the barricades. Lots of fun and great for heroes. While safe for a while, when you surround a building with your zombie horde it makes heroes sweat Zombie17

Just wondering if adding barricades to some of the "old scenarios" wouldn't imply reduce the number of casualties needed for zombies to win by 1.
Could be a Dot rule costing the same as Barricades.
As most of the new scenarios only need 3 heroes dead.

And which scenarios shouldn't use barricades rules to keep the balance?

Obviously I wouldn't allow barricades on defend the manor house, this scenario must be the nightmare of all heroes Zombie17 (maybe I should test anyway)

cheers


RE: SotF thoughts on Barricades - TheeGravedigger - 03-26-2010 08:40 AM

I like putting barricades around buildings that spawn zombies, since the zombies need to climb out. The Barn is great in that respect.


RE: SotF thoughts on Barricades - mqstout - 03-26-2010 01:39 PM

We tried adding barricades to the scenario in HP1. It didn't make any difference.


RE: SotF thoughts on Barricades - August700212 - 04-30-2016 02:30 PM

I added barricades and Manor Deck (10) to Defend the Manor House. It sounded like these Special Rules were made for this scenario. To offset the Hero advantage I used the dot system and added Zombie Horde (21).

This did not work out as I hoped. During Sun Track 12 zombies played "Dance of the dead" & Shamble. Those cards with some good rolls against the two barricades got 10 zombies into the manor including one Zombie hero. Was this just bad luck for the Heroes?

To find out I had to try this same setup again. The second time the Zombies won on Sun Track 13. The heroes were only able to kill 2 zombies before 9 got into the manor.

Has anyone else tried something similar to this? What were your results?

Do you find the dot system to be balanced?

I think having Zombie Horde (21) in the Defend the Manor House scenario is a guaranteed lose for the heroes. Please let me know your thoughts.