Belly of the Beast Proxy
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11-23-2013, 03:14 AM
(This post was last modified: 11-23-2013 03:29 AM by Old Dwarf.)
Post: #1
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Belly of the Beast Proxy
If we don't make this how about these Tiles :
http://www.boardgamegeek.com/image/75702...id-attack. This old GW Game takes place inside an Organic Ship & has counters for internal organs. I think it would would be an easy convert to an SoB Otherworld. You would need enemies of course but the provided Genesteelers figs could represent the Creatures antibody defenses. OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
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11-23-2013, 03:32 AM
Post: #2
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RE: Belly of the Beast Proxy
Looks like on those tiles you could have multiple paths per side from one tile to the next - that could be an interesting way to open up more movement options.
I wonder what those are going for on ebay these days? Writer, Gamer, Professional Geek Odie Bracy - Fiction Blog Full Color Gamer |
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11-23-2013, 03:54 AM
Post: #3
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RE: Belly of the Beast Proxy
The Tiles are randomly Generated as the Game goes along,
so you get different Boards each Game. I'll have to pull this out as it's been years. OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
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11-23-2013, 10:17 PM
Post: #4
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RE: Belly of the Beast Proxy
Writer, Gamer, Professional Geek Odie Bracy - Fiction Blog Full Color Gamer |
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11-23-2013, 11:42 PM
Post: #5
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RE: Belly of the Beast Proxy
Nice-I found my copy in a stack under my painting table, but to get it out will require a
major rearrangement .So I'm waiting to see if lighting strikes & we get it in KS. If not I'm going to pull it out & go about a SoB conversion. OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
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11-25-2013, 12:35 PM
(This post was last modified: 11-25-2013 12:37 PM by Old Dwarf.)
Post: #6
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RE: Belly of the Beast Proxy
Well KS fell short on this Otherworld,so I'm working
on a Tyranid Attack proxy. I did have a chance to pull it out & it looks like I could add the SoB Heroes & base the Monster stats on the Hellfire Succubi (figuring their HtH like the Genestealers ) & Lava men. The Encounter Cards could be used as is.TA uses Order Cards for the Marines & 2 Squads so that's going to need work. OD Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
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11-25-2013, 06:13 PM
Post: #7
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RE: Belly of the Beast Proxy
That sounds like it could be really cool.
Writer, Gamer, Professional Geek Odie Bracy - Fiction Blog Full Color Gamer |
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11-26-2013, 01:04 AM
(This post was last modified: 11-26-2013 01:05 AM by Old Dwarf.)
Post: #8
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RE: Belly of the Beast Proxy
Belly of the Beast Proxy
This is raw as I don't have stats or full rules from FFP. I'm using the OoP GW Board Game Tyrnaid Attack (TA) to generate this Otherworld which inside some giant creature. Hero Selection :Choose from 1-4 Heroes Note to accommodate differences between TA Space Marine Squad # & SoB Heroes # all Objective Counters Defender #are D3 rolls Set Up: Place 1 Random TA Tile with the entrance board(unlike TA only 1 Tile is placed) & put a TA Exploration Card on it. Place all Heroes in front of 1 of the entrance Board entrances. Note the Lantern is sufficient to light 1 entire Tile. Enemy Reinforcement roll d6 per TA a roll of 5-6 place 1 enemy-roll on Enemy chart below to see what enemy type placed. The enemy may be placed at any TA entrance area as no Heroes are on the Tile yet. Order Cards-per TA-give the Heroes the 4 Order Cards any Hero (or Ally) may use them. The Ally may only use them for him/her self. The Heroes may apply the effects to all members of the party. These Cards are discarded after use. They are 1 time use only. Game Play-proceed as per TA-The Mission is to destroy 4 of the Objective Counters which pisses off the beast so that it expels you back to the mine entrance. Tile placement-unlike TA the Tiles are placed SoB style 1 at a time. To choose the next Tile shuffle the small Tile counters & select one & place. Then Roll d6 if a 6 rolled place the Objective Counter that matches the # on the Tile. If that Objective already placed select a new tile & place the Objective that matches it's# The Objective Counters represent the Body Organs if the creature. Note once 6 Tiles are placed follow the usual TA Rules for new Tile Placement. Exploration Card Modifications: -Prisoners=Dark Stone storage roll d3 & receive that many Shards -Sphincter=As is except Roll of 4-6 is d6 Dark Stone deposit -Cocoons = Roll d3 for # of enemies. -Assassinator=Ally Henchman Enemies Table-Whenever Enemies called for via Reinforcements or Exploration Card Roll d6 for the type: 1-3=Beneficial Parasite-Type A (Genestealers)-Hellfire Succubi -Stats 4-5=Beneficial Parasite-Type-B (Tyrnaid)-Lava Men Stats 6=Beneficial Parasite-Type C* (Hybrid Genestealers)-Outlaw Gang-Stats *-only 2 available once used then 6=Beneficial Parasite type B (use Termagnts figs) Of course this is useless unless you have TA & proxies for the Heroes.I just used the Tyrnaid figs as the scale is close ,the Termagnts replace the Hybrids from the TA Game as the Hybrids don't really look the internal organ part. Sighing like the night wind and sobbing like the rain,— Wailing for the lost one that comes not again: |
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