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Building and Character ideas for your games
07-08-2011, 10:24 PM
Post: #21
RE: Building and Character ideas for your games
Re: Library, Antiques, Journalist... that's what I get for posting from work.

I know the arcade is a bit dated, but for whatever reason my Woodinvale seems to be permanently stuck in the late 70s/early 80s. Must be because that's when I was most influenced by zombie films.

Anyway... more content!

Buildings
Disco (yeah, it's "That 70's Zombie Show")
Fancy Restaurant
Ice Skating Rink
Miniature Golf Course
Newspaper Office
Radio/TV Station
Shriners/Knights of Columbus/VFW/etc. Hall
University

Characters
Lawyer
Pinball Wizard (gotta justify that arcade somehow!)
PTA/Soccer Mom
Well-Meaning But Misguided Activist Who Probably Started It All Somehow

"Do you like psychology? I don't. I used to think the human brain was the most fascinating part of the body. Then I realized... look what's telling me this."
--- Emo Phillips
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08-14-2011, 08:37 PM
Post: #22
RE: Building and Character ideas for your games
here are some rough ideas for charaters I've been thinking about.

Plumber: starts the game with a pipe wrench or a lead pipe
Electrician: can cacel any lights out
Cat burgler: can enter and exit buildings through walls
Gambler: May search twice but zombie player draws two cards
Bouncer: When wins a fight may throw zombie up to two spaces
Psychic: May look at the top card of hero deck or zombie deck and may put that card on the top or bottom of the deck.
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08-16-2011, 10:02 AM
Post: #23
RE: Building and Character ideas for your games
Thank you Diskhotep and Abomination I've added your ideas I particularly liked Well-Meaning But Misguided Activist Who Probably Started It All Somehow and Disco and Bouncer.
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02-14-2012, 12:18 PM
Post: #24
RE: Building and Character ideas for your games
Loved the idea of of a sportsmascot in there.

other characters.

a know it all, nerdy kind of figure.
bible salesman or knifes salesman
pyrotechnician
Bountyhunter (still looking for his bounty, even when it's zombified :P)

as for buildings.

A rodeoarena. Man would that be a lot zombieslayin
fishingdock
hardwarestore
suntan studio. (fried zombie Watchmen02 )
and the batting cage, including the ballmachine Watchmen02

Seen a lot of great ideas on here. would love to work some out.
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05-11-2012, 02:04 PM (This post was last modified: 05-11-2012 02:21 PM by scarydk.)
Post: #25
RE: Building and Character ideas for your games
Nudity and the Last-Night-on-Earth kind of thing has always been an inevitable encounter in most B-movies - leading to certain doom for those involved. Well, they asked for it darn liberals ! Draggin us all down with their free-thinking.. arrghhhh ! [sound of skin and muscle being brutally torn apart]

So, what about a strip club? Or an adult toy store where the business owner Harry 'The Hachet' will take a swing at the nearest zombie with a big black rubber ... [beep]

Alternatively, a wooden outdoor toilet like the one in the movie "Dead Snow" would be great since it offers both a comfy seat for the Heroes as well as a Spawning Pit for the rest of us! Watchmen02

"It's the smell... it's driving them CRAZY!"
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05-11-2012, 08:35 PM
Post: #26
RE: Building and Character ideas for your games
Or an adult toy store?

haha I wondered where Victor had got his handcuffs fromZombie17

A guy called Russ made a strip joint centre board section it should be in the download section.
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11-18-2012, 09:29 PM
Post: #27
RE: Building and Character ideas for your games
I love the Casino idea. My suggestions would be a center board Wal-Mart type department store, with the different depts having different bonuses. Maybe a jail, where with Keys you could lock yourself in but be unable to search, zombies would have to roll to break through the bars. And a car dealership, with decent search bonuses, but you run the risk of setting off car alarms.
For characters, I actually don't want to see the townspeople be playable, I like that they feel seperate to the heroes. Since half are teens, I would suggest the comic book or horror movie fan--who knows what zombies are(usually characters inzombie movies don't). Or a hardcore gamer who is living an FPS fantasy--actually good with guns but takes too many risks. I like the biker and martial arts instructor suggestion.s, some good ideas here.
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11-19-2012, 05:24 AM
Post: #28
RE: Building and Character ideas for your games
Has anyone ever tried to do a shopping mall? I could see it as being more long than square, and probably be just a map in and of itself. Maybe as another expansion?

Here's an interesting character idea I think.

Paraplegic. Wheelchair Bound - Character has movement reduced by 1 to a minimum of 1. But can use the wheelchair to ignore taking a wound on roll of 5+ or something along those lines maybe.

If you are reading this you are already too late...
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11-19-2012, 06:34 AM
Post: #29
RE: Building and Character ideas for your games
Not a bad idea. Unless its the wheelchair from Silver Bullet, then its roll a D20 for movement Watchmen02 What about a pregnant woman? She might have some tenacious skills, but for everytime she takes a wound, she rolls against becoming an zombie--each wound risks killing her baby which would infect her from inside?
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11-19-2012, 02:51 PM
Post: #30
RE: Building and Character ideas for your games
(11-19-2012 05:24 AM)Cyrano89 Wrote:  Has anyone ever tried to do a shopping mall? I could see it as being more long than square, and probably be just a map in and of itself. Maybe as another expansion?

Someone actually did turn his childhood Mall Madness into a LNoE variant on BGG.

Haven't tried it myself but it does sound quite fun. Watchmen02

"It's the smell... it's driving them CRAZY!"
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