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tractor
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08-05-2010, 09:37 PM
Post: #11
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RE: tractor
thegamelord Wrote:my friends and I came up a senario that lets you use gas to drive the tractor 1 d6 spaces. Any zombie your run over dies on a roll of 5 or better. I like that idea gamelord! I'm going to use that one! |
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09-02-2010, 12:42 PM
Post: #12
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RE: tractor
(08-05-2010 09:37 PM)Nebcron Wrote:thegamelord Wrote:my friends and I came up a senario that lets you use gas to drive the tractor 1 d6 spaces. Any zombie your run over dies on a roll of 5 or better. We use the same rules as gasing up the truck and the tractor can move d6, we shifted it to killing zombies on a roll of 4 or better though |
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09-02-2010, 03:32 PM
Post: #13
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RE: tractor
(07-20-2010 05:53 PM)Russ Wrote: It's too slow to escape in Don't be so sure about that. I drive my tractor to and from a seperate pasture down the road. depending on the tranny type, some tractors can get up to 24mph. Almost all farm tractors.. even antiques can do 10-12mph which should easilly out distance a 'walking' zombie. ( I restore tractors as a hobby.. plus do a lil farming.. so I got models from 1946 and up.. ) soundguy |
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09-21-2010, 06:00 PM
Post: #14
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RE: tractor
(09-02-2010 03:32 PM)soundguy Wrote:(07-20-2010 05:53 PM)Russ Wrote: It's too slow to escape in Plus tractors are pretty durable you can run over zombies in your way. |
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09-23-2010, 03:13 PM
Post: #15
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RE: tractor | |||
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