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Melee combat and multiple weapons. Chainsaw content inside.
01-16-2011, 10:24 PM
Post: #1
Melee combat and multiple weapons. Chainsaw content inside.
This came up last night.
We had a player (Father Joseph as I recall) during a game who got his mitts on a baseball batt and a chainsaw.

Now how we've been playing the zombie would roll one (or whatever) and the hero would roll 2 to start, then decide if he wanted to roll extra for a weapon. This was really no big deal at first, but then we had some situations, where for example the zombe would roll a 3, the hero would roll a 3 and a 5, then since he'd won he'd roll another die for the chainsaw so he could take the instant kill.

Or if the zombie rolled a 5 and he rolled a 3 and a 4, then he'd elect to use the bat and attempt to get the win that way.

Are we playing this correctly? I'm wondering if the weapon used should be declared before the roll or something, but that seems wrong too, because you might not want to chance your bat with a break roll if you fend off the zombie with your initial 2 dice roll.

It was a pretty powerful position for the hero and he scored some good kills out of it. Our zombie master was none too pleased at the time.
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Melee combat and multiple weapons. Chainsaw content inside. - Wade - 01-16-2011 10:24 PM

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