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Gym Pick up ?
12-01-2011, 01:26 PM
Post: #10
RE: Gym Pick up ?
You also have to consider that there are a number of scenarios with "well stocked buildings". Since so many people start in the school (if it's there), it could be a problem.

The tile has some benefits. Larger buildings means it's a good place to bunker down and search for a few turns safely. (Also, very difficult to blow up in the zombie apocalypse scenario). It's one of the few (only?) tiles where the spawning pit isn't in the corner, which really does change the shape of the game. It sucks badly when taken over or lights out are played on them, but until then you've got a nice safe place to search that juts out pretty far towards the center of the board for a clear line of fire.
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Messages In This Thread
Gym Pick up ? - PJON - 09-09-2011, 03:01 PM
RE: Gym Pick up ? - munkymuddface - 09-09-2011, 03:14 PM
RE: Gym Pick up ? - Pred - 09-09-2011, 04:27 PM
RE: Gym Pick up ? - PJON - 09-09-2011, 04:54 PM
RE: Gym Pick up ? - abomination - 09-09-2011, 11:59 PM
RE: Gym Pick up ? - Zinthos - 12-01-2011, 04:52 PM
RE: Gym Pick up ? - Marco - 09-10-2011, 01:10 PM
RE: Gym Pick up ? - YrNotYrKhakis - 11-30-2011, 06:48 PM
RE: Gym Pick up ? - PJON - 11-30-2011, 09:33 PM
RE: Gym Pick up ? - YrNotYrKhakis - 12-01-2011, 05:03 AM
RE: Gym Pick up ? - mqstout - 12-01-2011 01:26 PM
RE: Gym Pick up ? - YrNotYrKhakis - 12-01-2011, 04:19 PM
RE: Gym Pick up ? - PJON - 12-01-2011, 04:43 PM

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