Movement alternatives?
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06-13-2012, 07:38 PM
Post: #19
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RE: Movement alternatives?
(11-17-2010 04:14 PM)soundguy Wrote: alot of this might overcomplicate movement. right now it's just random.. so far the hero can at least pace the zombies on a low roll.. (06-13-2012 06:50 PM)evilfungus Wrote: I think that this game was meant to have an element of luck to it. Even look at most Zombie movies. They seem to have really bad luck and then later suddenly stumble upon an armory or working army jeep or something of the like. If this game is truly trying to embody these films, then this element of luck has to stay. If you really don't want a board game with luck, then you will probably have to play a different game like Puerto Rico or something. My sentiments exactly. "It's the smell... it's driving them CRAZY!" |
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