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Do you see any balance issues with these custom heros?
08-14-2012, 08:36 PM
Post: #3
RE: Do you see any balance issues with these custom heros?
What i would change

Tom (Wound Dead)

"Look Tom, Rocks!" - When outside Tom may as a ranged attack: Throw a rock at a zombie, with Range 2, killing the zombie on a 6+. In order to use this ability another hero must yell "Look Tom, Rocks!"

"Why do you even have that?" - Tom starts the game with the flaregun

"Coprophilia" - When Tom rolls a movement of 2 he may also pick up a baseball bat from the hero discard pile. (Too strong... maybe remove it)

"Youth"



Kara (Wound Dead) (Feels ok!)

"Asian, bad at math" - Kara may subtract one from one of her own fight dice in order to make doubles.

"Sideways" - May enter or exit a building on a diagonal

"Youth"





Leigh (Wound Wound Dead)

"Loves dogs" - Starts with Ole Bessy Card

"Looks like she's going to cry" - Instead of being discarded old Bessy is always shuffled back into the Hero Deck when Leigh is in the game

"Bachelors in Psychology" - Does nothing (Eliminate this one and convert it into the Medical Keyword)

"Masters in Business" - When searching if Leigh rolled 4+ to movement, she may draw the top two hero cards, keeping one and discarding the other. (Too strong with the other 2 abilities.)



Matt (Wound Wound Dead)

"Dictating" - On a roll of 2+ Matt may give up his own turn to control another Hero giving them a second turn instead (including reusing their ranged weapon). In the event that this causes another hero to take a wound Matt also takes a wound. Also, if Matt causes another hero to lose a weapon Matt takes a wound (punched by other player). Matt must resolve fights at the end of his turn with all zombies in his space as well as the space of the controlled hero. (INCREDIBLY LONG) Rewording attempt:

Dictating - Matt may give up his turn (except fight phase) to on the roll of 2+, activate again another hero. If the activated hero takes a wound or loses an item Matt takes a wound.

"Infurriating Arrogance" - Zombies must move toward Matt within a range of two. (Too strong with all other stuff cooking on this one, reconsider)

"Engineer" - Instead of searching may take the most recently discarded hero card (Not too good since the discard piles are browsable... But can work)

A good measure for the power of a weapon is how cool it looks...
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RE: Do you see any balance issues with these custom heros? - j0hnnn - 08-14-2012 08:36 PM

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