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New Cards
06-02-2013, 01:37 PM
Post: #15
RE: New Cards
(05-30-2013 10:24 AM)Achtung Panzer Wrote:  Running the deck down actually favours the heroes as it helps with pickup. I'm glad a win like tat is unlikely to happen.

That's one of the reasons I am more for finding a way to keep the deck thin (to let's say 80 cards?). Running the deck down is clearly one of the game creator's built in ways to win the game. And even if it should not be the easiest way it should be possible imo. And there should be a motivation for the Z-player to thin the deck down as it normally is more of a help for the H-players (not only places like the junk-yard, also some built-in abilities profit from it).

My idea at the moment is to restrict the additional cards to the supplements we are playing, i.e. SotF + Pillage cards...
But if someone has better ideas (recommended card lists...) I'd like to hear them.
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Messages In This Thread
New Cards - friskers96 - 05-23-2013, 11:01 PM
RE: New Cards - alderdust - 05-23-2013, 11:50 PM
RE: New Cards - samuraitrev - 05-24-2013, 12:13 AM
RE: New Cards - friskers96 - 05-24-2013, 12:49 AM
RE: New Cards - StayPuft - 05-24-2013, 08:34 PM
RE: New Cards - friskers96 - 05-25-2013, 07:20 AM
RE: New Cards - LabRat - 05-27-2013, 11:34 PM
RE: New Cards - friskers96 - 05-28-2013, 06:23 AM
RE: New Cards - StayPuft - 05-28-2013, 10:03 PM
RE: New Cards - samuraitrev - 05-29-2013, 02:31 AM
RE: New Cards - StayPuft - 05-29-2013, 09:44 PM
RE: New Cards - friskers96 - 05-29-2013, 03:35 AM
RE: New Cards - Achtung Panzer - 05-30-2013, 10:24 AM
RE: New Cards - StayPuft - 05-31-2013, 05:48 PM
RE: New Cards - spiritusXmachina - 06-02-2013 01:37 PM
RE: New Cards - The Guvnor - 10-16-2013, 09:33 PM
RE: New Cards - Spidey NZ - 10-16-2013, 10:54 PM
RE: New Cards - ForestRunner - 10-17-2013, 12:01 AM
RE: New Cards - ATOEtalGeek - 10-17-2013, 06:19 PM
RE: New Cards - Termite - 11-17-2013, 04:51 AM

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