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Scenario: Dead End (Lite)
12-29-2009, 12:00 AM (This post was last modified: 12-29-2009 06:30 AM by SPARTAN VI.)
Post: #2
RE: Scenario: Dead End (Lite)
Just now thought of some ideas for "Special Infected" that use what we already have in the base game. May be interesting, may be incredibly imbalanced, but just juggling ideas. Trying to play with the concept of using poker-like hands. Matching card types would be like a flush (Fight cards, Event cards), matching titles would be like a pair, 3 of a kind, 2 pair, things like that. Take a gander, throw in a couple cents, need ideas for Witch and Tanks.

Quote:Special Infected

1) Hunter - At any time, the Zombie player may discard 2 Fight cards, select a Zombie, and immediately move it to a lone Hero in an adjacent space. The Zombie gets an extra fight dice in the subsequent Fight.

2) Jockey - At any time, the Zombie player may discard 3 Fight cards, select a Zombie, and immediately move it to a lone Hero in an adjacent space. If the Zombie wins the subsequent Fight, both the Zombie and the Hero may move D3 spaces in any direction of the Zombies choice.

3) Smoker - At any time, the Zombie player may discard 3 Fight cards to select one Zombie and move a lone Hero within 2 spaces of the Zombie to its space.

4) Boomer - When a Zombie is killed in a Fight, instantly killed or otherwise, the Zombie player may discard 2 Shambles cards to explode boomer bile on the offending Hero. All Zombies in adjacent spaces may move to that Hero's space.

5) Spitter - At any time, the Zombie player may discard 4 Zombie Event cards, then select a Zombie who can in turn spit acid up to 2 spaces away wounding everything (Zombie or Hero) in that space. Use the green goo marker to represent the acid spit. The acid spit remains until the beginning of the next Zombie turn. (This could use some work, perhaps so the Zombie player can combo a Jockey attack a la L4D2)

6) Charger - At any time, the Zombie player may discard 3 Zombie URRGH!! cards, then select a Zombie who can in turn charge a Hero up to two spaces away. If the Zombie wins the Fight, the Hero and Zombie Fight again and again until the Zombie loses, the Hero dies, or the if Fight is canceled.
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Messages In This Thread
Scenario: Dead End (Lite) - SPARTAN VI - 12-28-2009, 10:13 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-29-2009 12:00 AM
RE: Scenario: Dead End (Lite) - supervike - 12-29-2009, 06:20 AM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-29-2009, 06:31 AM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-29-2009, 08:21 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-31-2009, 05:32 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 01-02-2010, 10:51 AM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 01-02-2010, 09:04 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 01-02-2010, 11:10 PM

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